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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-08 09:37:53 +00:00
OpenMW/apps/openmw
elsid 59f89d22f8
Apply min distance only for not present tiles
To avoid waiting when navmesh update is triggered by transformed object for
already present tiles.
2021-05-14 22:41:11 +02:00
..
mwbase Tone down actor's skip simulation flag to an optional skip collision 2021-05-01 14:22:30 +02:00
mwclass Trim down some internal includes 2021-04-30 19:39:26 +02:00
mwdialogue Trim down some internal includes 2021-04-30 19:39:26 +02:00
mwgui Fixing performance-faster-string-find issues 2021-05-10 22:44:07 -05:00
mwinput Trim even more 2021-04-30 20:11:41 +02:00
mwmechanics Merge branch 'no_time_to_talk' into 'master' 2021-05-10 06:51:49 +00:00
mwphysics Merge branch 'barrier' into 'master' 2021-05-07 22:21:44 +00:00
mwrender Make groundcover to use rendering distance in units instead of cells 2021-05-12 09:29:25 +04:00
mwscript Merge branch 'internal_includes_openmw' into 'master' 2021-05-07 10:53:25 +00:00
mwsound
mwstate And done! 2021-04-30 20:49:22 +02:00
mwworld Apply min distance only for not present tiles 2021-05-14 22:41:11 +02:00
android_main.cpp
CMakeLists.txt
doc.hpp
engine.cpp
engine.hpp
main.cpp