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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-12 03:36:32 +00:00
OpenMW/apps/openmw
2016-02-09 20:21:56 +01:00
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mwbase Preload sky & water from the main menu 2016-02-09 01:28:13 +01:00
mwclass Preload levelled creatures 2016-02-09 03:06:00 +01:00
mwdialogue Accept an implicit reference in Journal (Fixes #3135) 2016-01-11 23:07:01 +01:00
mwgui More renaming of TextureManager -> ImageManager 2016-02-05 23:10:27 +01:00
mwinput Disable Ready Magic and Cycle Weapon/Spell hotkeys for werewolves (Fixes #3100) 2015-12-26 18:15:57 +01:00
mwmechanics Don't reveal unknown potion effects in alchemy window (Fixes #3146) 2016-02-02 22:50:11 +01:00
mwphysics Use the UnrefQueue to delete BulletShapeInstances 2016-02-09 19:04:59 +01:00
mwrender Make Land::loadData thread safe 2016-02-09 20:21:56 +01:00
mwscript Implement Fixme script instruction 2016-01-20 04:07:07 +01:00
mwsound Use a ConstPtr in SoundManager 2015-12-18 18:11:30 +01:00
mwstate Accept a ConstPtr in RippleSimulation 2015-12-19 15:51:41 +01:00
mwworld Use the UnrefQueue to delete BulletShapeInstances 2016-02-09 19:04:59 +01:00
android_commandLine.cpp
android_commandLine.h
android_main.c
CMakeLists.txt Add basic cell preloader class 2016-02-07 00:14:13 +01:00
crashcatcher.cpp Some fixes for building on FreeBSD 2016-01-25 14:13:16 +01:00
doc.hpp
engine.cpp Preload sky & water from the main menu 2016-02-09 01:28:13 +01:00
engine.hpp
main.cpp Move Fallback map to components/ 2016-01-11 23:10:16 +01:00