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52 lines
2.4 KiB
ReStructuredText
52 lines
2.4 KiB
ReStructuredText
Fonts
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#####
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Default UI font and font used in magic scrolls are defined in ``openmw.cfg``:
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fallback=Fonts_Font_0,MysticCards
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fallback=Fonts_Font_2,DemonicLetters
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When there are no ``Fonts_Font_*`` lines in user's ``openmw.cfg``, built-in TrueType fonts are used.
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Font used by console and another debug windows is not configurable (so ``Fonts_Font_1`` is unused).
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Morrowind .fnt fonts
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--------------------
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Morrowind uses a custom ``.fnt`` file format. It is not compatible with the Windows Font File ``.fnt`` format.
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To our knowledge, the format is undocumented. OpenMW can load this format and convert it on the fly into something usable
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(see font loader `source code <https://gitlab.com/OpenMW/openmw/blob/master/components/fontloader/fontloader.cpp>`_).
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They can be used instead of TrueType fonts if needed by specifying their ``.fnt`` files names in the ``openmw.cfg``. For example:
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fallback=Fonts_Font_0,magic_cards_regular
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fallback=Fonts_Font_2,daedric_font
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In this example OpenMW will search for ``magic_cards_regular.fnt`` and ``daedric_font.fnt`` in the ``Fonts`` folder in data directories.
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If they are not found, built-in TrueType fonts will be used as a fallback.
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Note that an import wizard copies values from ``Morrowind.ini``, so bitmap fonts will be used after import.
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If such behaviour is undesirable, ``Fonts_Font*`` entries should be removed from ``openmw.cfg``.
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TrueType fonts
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--------------
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Unlike vanilla Morrowind, OpenMW directly supports TrueType (``.ttf``) fonts. This is the recommended fonts format.
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OpenMW has build-in TrueType fonts: MysticCards, DemonicLetters and DejaVuLGCSansMono, which are used by default.
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TrueType fonts are configured via ``openmw.cfg`` too:
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fallback=Fonts_Font_0,MysticCards
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fallback=Fonts_Font_2,DemonicLetters
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In this example, OpenMW will scan ``Fonts`` folder in data directories for ``.omwfont`` files.
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These files are XML files with schema provided by MyGUI. OpenMW uses ``.omwfont`` files which name (without extension) matches ``openmw.cfg`` entries.
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It is also possible to adjust the font size via ``settings.cfg`` file::
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[GUI]
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font size = 16
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The ``font size`` setting accepts clamped values in range from 12 to 18.
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Any Size property in the ``.omwfont`` file has no effect because the engine overrides it.
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The engine automatically takes UI scaling factor into account, so don't account for it when tweaking the settings.
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