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215b46503c
Useful when need to find tiles with high number of updates. Add debug Lua package with new functions to toggle render mode and set navmesh render mode.
18 lines
274 B
C++
18 lines
274 B
C++
#ifndef OPENMW_MWRENDER_NAVMESHMODE_H
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#define OPENMW_MWRENDER_NAVMESHMODE_H
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#include <string_view>
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namespace MWRender
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{
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enum class NavMeshMode
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{
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AreaType,
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UpdateFrequency,
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};
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NavMeshMode parseNavMeshMode(std::string_view value);
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}
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#endif
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