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115 lines
3.0 KiB
C++
115 lines
3.0 KiB
C++
#ifndef MWGUI_MESSAGE_BOX_H
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#define MWGUI_MESSAGE_BOX_H
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#include <memory>
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#include "windowbase.hpp"
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namespace MyGUI
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{
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class Widget;
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class Button;
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class EditBox;
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}
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namespace MWGui
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{
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class InteractiveMessageBox;
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class MessageBoxManager;
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class MessageBox;
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class MessageBoxManager
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{
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public:
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MessageBoxManager(float timePerChar);
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~MessageBoxManager();
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void onFrame(float frameDuration);
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void createMessageBox(std::string_view message, bool stat = false);
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void removeStaticMessageBox();
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bool createInteractiveMessageBox(std::string_view message, const std::vector<std::string>& buttons);
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bool isInteractiveMessageBox();
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int getMessagesCount();
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const InteractiveMessageBox* getInteractiveMessageBox() const { return mInterMessageBoxe.get(); }
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/// Remove all message boxes
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void clear();
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bool removeMessageBox(MessageBox* msgbox);
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/// @param reset Reset the pressed button to -1 after reading it.
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int readPressedButton(bool reset = true);
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typedef MyGUI::delegates::CMultiDelegate1<int> EventHandle_Int;
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// Note: this delegate unassigns itself after it was fired, i.e. works once.
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EventHandle_Int eventButtonPressed;
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void onButtonPressed(int button)
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{
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eventButtonPressed(button);
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eventButtonPressed.clear();
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}
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void setVisible(bool value);
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const std::vector<std::unique_ptr<MessageBox>>& getActiveMessageBoxes() const;
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private:
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std::vector<std::unique_ptr<MessageBox>> mMessageBoxes;
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std::unique_ptr<InteractiveMessageBox> mInterMessageBoxe;
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MessageBox* mStaticMessageBox;
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float mMessageBoxSpeed;
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int mLastButtonPressed;
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bool mVisible = true;
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};
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class MessageBox : public Layout
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{
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public:
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MessageBox(MessageBoxManager& parMessageBoxManager, std::string_view message);
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const std::string& getMessage() { return mMessage; }
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int getHeight();
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void update(int height);
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void setVisible(bool value);
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float mCurrentTime;
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float mMaxTime;
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protected:
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MessageBoxManager& mMessageBoxManager;
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std::string mMessage;
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MyGUI::EditBox* mMessageWidget;
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int mBottomPadding;
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int mNextBoxPadding;
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};
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class InteractiveMessageBox : public WindowModal
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{
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public:
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InteractiveMessageBox(MessageBoxManager& parMessageBoxManager, const std::string& message,
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const std::vector<std::string>& buttons);
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void mousePressed(MyGUI::Widget* _widget);
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int readPressedButton();
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MyGUI::Widget* getDefaultKeyFocus() override;
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bool exit() override { return false; }
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bool mMarkedToDelete;
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private:
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void buttonActivated(MyGUI::Widget* _widget);
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MessageBoxManager& mMessageBoxManager;
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MyGUI::EditBox* mMessageWidget;
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MyGUI::Widget* mButtonsWidget;
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std::vector<MyGUI::Button*> mButtons;
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int mButtonPressed;
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};
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}
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#endif
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