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OpenMW/apps/openmw/mwgui/layout.hpp
2022-09-22 21:35:26 +03:00

79 lines
2.0 KiB
C++

#ifndef OPENMW_MWGUI_LAYOUT_H
#define OPENMW_MWGUI_LAYOUT_H
#include <string>
#include <string_view>
#include <MyGUI_Widget.h>
#include <components/debug/debuglog.hpp>
namespace MWGui
{
/** The Layout class is an utility class used to load MyGUI layouts
from xml files, and to manipulate member widgets.
*/
class Layout
{
public:
Layout(std::string_view layout)
: mMainWidget(nullptr)
{
initialise(layout);
assert(mMainWidget);
}
virtual ~Layout()
{
try
{
shutdown();
}
catch (const MyGUI::Exception& e)
{
Log(Debug::Error) << "Error in the destructor: " << e.what();
}
}
MyGUI::Widget* getWidget(std::string_view name);
template <typename T>
void getWidget(T*& _widget, std::string_view _name)
{
MyGUI::Widget* w = getWidget(_name);
T* cast = w->castType<T>(false);
if (!cast)
{
MYGUI_EXCEPT("Error cast : dest type = '" << T::getClassTypeName() << "' source name = '"
<< w->getName() << "' source type = '" << w->getTypeName()
<< "' in layout '" << mLayoutName << "'");
}
else
_widget = cast;
}
private:
void initialise(std::string_view layout);
void shutdown();
public:
void setCoord(int x, int y, int w, int h);
virtual void setVisible(bool b);
void setText(std::string_view name, std::string_view caption);
// NOTE: this assume that mMainWidget is of type Window.
void setTitle(std::string_view title);
MyGUI::Widget* mMainWidget;
protected:
std::string mPrefix;
std::string mLayoutName;
MyGUI::VectorWidgetPtr mListWindowRoot;
};
}
#endif