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attach.cpp
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Move double buffering implementation inside RigGeometry
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2017-09-01 21:42:34 +00:00 |
attach.hpp
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clone.cpp
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Add custom version of MorphGeometry replacing osgAnimation
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2017-09-01 21:42:36 +00:00 |
clone.hpp
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controller.cpp
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Fixes for building in MSVC
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2017-06-13 19:38:12 +09:00 |
controller.hpp
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Add virtual destructors
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2018-04-01 21:51:59 +03:00 |
lightcontroller.cpp
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lightcontroller.hpp
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lightmanager.cpp
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use own inline hash_combine function
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2017-06-12 00:32:28 +02:00 |
lightmanager.hpp
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Refactor LightListCallback to allow for integration in custom Drawables.
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2017-03-14 19:27:55 +01:00 |
lightutil.cpp
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lightutil.hpp
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morphgeometry.cpp
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Remove redundant _boundingBoxComputed which no longer exists in osg master (Fixes #4075)
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2017-09-04 19:35:42 +00:00 |
morphgeometry.hpp
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Add an empty compileGLObjects implementation to Rig/MorphGeometry to avoid unnecessary creation of display list done by osg
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2018-04-18 12:36:08 +00:00 |
optimizer.cpp
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Fix the optimizer messing up LOD node's children (Fixes #4301)
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2018-01-29 19:44:12 +00:00 |
optimizer.hpp
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Fix the optimizer messing up LOD node's children (Fixes #4301)
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2018-01-29 19:44:12 +00:00 |
pathgridutil.cpp
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pathgridutil.hpp
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positionattitudetransform.cpp
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positionattitudetransform.hpp
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riggeometry.cpp
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Fix intersections with Rig/MorphGeometry, was caused by an issue in the LineSegmentIntersector not respecting the cullingActive flag of a drawable.
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2017-09-03 14:14:15 +00:00 |
riggeometry.hpp
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Add an empty compileGLObjects implementation to Rig/MorphGeometry to avoid unnecessary creation of display list done by osg
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2018-04-18 12:36:08 +00:00 |
serialize.cpp
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Add custom version of MorphGeometry replacing osgAnimation
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2017-09-01 21:42:36 +00:00 |
serialize.hpp
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skeleton.cpp
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Don't update off-screen animations
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2018-01-11 01:49:35 +00:00 |
skeleton.hpp
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Don't update off-screen animations
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2018-01-11 01:49:35 +00:00 |
statesetupdater.cpp
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statesetupdater.hpp
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unrefqueue.cpp
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unrefqueue.hpp
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util.cpp
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Fix some style issues flagged by cppcheck
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2017-10-15 17:06:58 +02:00 |
util.hpp
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Fix some style issues flagged by cppcheck
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2017-10-15 17:06:58 +02:00 |
visitor.cpp
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use bbox as wrap range & apply to all particle systems
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2017-10-14 21:42:19 +02:00 |
visitor.hpp
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use bbox as wrap range & apply to all particle systems
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2017-10-14 21:42:19 +02:00 |
waterutil.cpp
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waterutil.hpp
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workqueue.cpp
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Fix some style issues flagged by cppcheck
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2017-10-15 17:06:58 +02:00 |
workqueue.hpp
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writescene.cpp
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writescene.hpp
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