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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-10 06:39:49 +00:00
OpenMW/apps/openmw/mwclass
2014-07-12 18:53:16 +02:00
..
activator.cpp Basic RefData and CellRef change tracking 2014-05-25 14:30:07 +02:00
activator.hpp
apparatus.cpp Show base item value in tooltip, not real value (Fixes #1469) 2014-06-13 02:26:52 +02:00
apparatus.hpp
armor.cpp Ignore item condition when determining value, except in trade (Fixes #1557) 2014-06-26 14:59:33 +02:00
armor.hpp Make applyEnchantment return the record ID instead of modifying Ptr 2014-05-24 14:58:48 +02:00
book.cpp Show base item value in tooltip, not real value (Fixes #1469) 2014-06-13 02:26:52 +02:00
book.hpp Make applyEnchantment return the record ID instead of modifying Ptr 2014-05-24 14:58:48 +02:00
classes.cpp
classes.hpp
clothing.cpp Show base item value in tooltip, not real value (Fixes #1469) 2014-06-13 02:26:52 +02:00
clothing.hpp Make applyEnchantment return the record ID instead of modifying Ptr 2014-05-24 14:58:48 +02:00
container.cpp Savegame: Don't fill CustomData from ESM records if the savegame overwrites it anyway 2014-06-18 22:59:18 +02:00
container.hpp Feature #1323: Implement restocking items (does not handle levelled lists yet) 2014-05-17 14:30:31 +02:00
creature.cpp Correct run speed for creatures (by Hrnchamd - Fixes #1136) 2014-06-25 00:51:02 +02:00
creature.hpp Make cached GMSTs in MWClass::Npc/Creature safer 2014-06-19 02:09:46 +02:00
creaturelevlist.cpp Basic RefData and CellRef change tracking 2014-05-25 14:30:07 +02:00
creaturelevlist.hpp Feature #32: Implement respawn for containers, creatures and NPCs 2014-05-17 09:09:00 +02:00
door.cpp Show owner of doors in tooltip 2014-07-11 11:57:21 +02:00
door.hpp Savegame: store door movement state (Closes #747) 2014-05-15 09:54:10 +02:00
ingredient.cpp Show base item value in tooltip, not real value (Fixes #1469) 2014-06-13 02:26:52 +02:00
ingredient.hpp
itemlevlist.cpp
itemlevlist.hpp
light.cpp Show base item value in tooltip, not real value (Fixes #1469) 2014-06-13 02:26:52 +02:00
light.hpp store additional state of lights in saved game files 2014-01-30 12:37:33 +01:00
lockpick.cpp Ignore item condition when determining value, except in trade (Fixes #1557) 2014-06-26 14:59:33 +02:00
lockpick.hpp Add missing hasItemHealth for lockpicks/probes (Fixes #1385) 2014-06-04 01:03:12 +02:00
misc.cpp Basic RefData and CellRef change tracking 2014-05-25 14:30:07 +02:00
misc.hpp Show marked position on map. Implement Detect X magic effects. 2014-01-01 22:37:52 +01:00
npc.cpp Fix underflow for NPCs with level 0 2014-07-12 18:53:16 +02:00
npc.hpp Make cached GMSTs in MWClass::Npc/Creature safer 2014-06-19 02:09:46 +02:00
potion.cpp Fix Potion use action removing the potion even when the action is not executed (Fixes #1521) 2014-06-17 04:05:20 +02:00
potion.hpp
probe.cpp Ignore item condition when determining value, except in trade (Fixes #1557) 2014-06-26 14:59:33 +02:00
probe.hpp Add missing hasItemHealth for lockpicks/probes (Fixes #1385) 2014-06-04 01:03:12 +02:00
repair.cpp Ignore item condition when determining value, except in trade (Fixes #1557) 2014-06-26 14:59:33 +02:00
repair.hpp
static.cpp Don't batch statics that have "references persist" set (temporary fix for Arkngthand door - Fixes #1386) 2014-06-08 11:22:37 +02:00
static.hpp
weapon.cpp Ignore item condition when determining value, except in trade (Fixes #1557) 2014-06-26 14:59:33 +02:00
weapon.hpp Make applyEnchantment return the record ID instead of modifying Ptr 2014-05-24 14:58:48 +02:00