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OpenMW/files/data/l10n/PostProcessing/en.yaml
2022-11-10 08:31:21 +04:00

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YAML

Abovewater: "Abovewater"
ActiveShaders: "Active Shaders"
Author: "Author"
Description: "Description"
InactiveShaders: "Inactive Shaders"
InExteriors: "Exteriors"
InInteriors: "Interiors"
KeyboardControls: |
Keyboard controls:
Shift+Right-Arrow > Activate shader
Shift+Left-Arrow > Deactive shader
Shift+Up-Arrow > Move shader up
Shift+Down-Arrow > Move shader down
PostProcessHUD: "Postprocess HUD"
ResetShader: "Reset shader to default state"
ShaderLocked: "Locked"
ShaderLockedDescription: "Cannot be toggled or moved, controlled by external Lua script"
ShaderResetUniform: "r"
Underwater: "Underwater"
Version: "Version"