1
0
mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-09 03:39:14 +00:00
OpenMW/apps/openmw/mwworld
Nathan Jeffords 19325f9d40 fixed the type of iterator uses in MWWorld::Store
The containers type used to declare some iterators was not an exact match for the type of the container the iterator was being initialized from. This was causing build failure on windows.
2013-04-21 11:41:09 -07:00
..
action.cpp
action.hpp
actionalchemy.cpp
actionalchemy.hpp
actionapply.cpp
actionapply.hpp
actioneat.cpp
actioneat.hpp
actionequip.cpp Add initial player inventory when new game is started 2013-04-15 02:56:23 +02:00
actionequip.hpp
actionopen.cpp
actionopen.hpp
actionread.cpp
actionread.hpp
actionrepair.cpp
actionrepair.hpp
actionsoulgem.cpp
actionsoulgem.hpp
actiontake.cpp
actiontake.hpp
actiontalk.cpp
actiontalk.hpp
actionteleport.cpp
actionteleport.hpp
cellfunctors.hpp Fix crash when disabling objects in a previously loaded cell, then coming back to that cell and leaving again 2013-04-17 17:06:30 +02:00
cells.cpp Look in exterior cells first (chargen_crate_01_empty is in the prison ship but also outside of it, the one outside needs to be disabled) 2013-04-14 17:37:39 +02:00
cells.hpp
cellstore.cpp
cellstore.hpp removed another redundant include 2013-04-04 12:42:38 +02:00
class.cpp Add initial player inventory when new game is started 2013-04-15 02:56:23 +02:00
class.hpp Add initial player inventory when new game is started 2013-04-15 02:56:23 +02:00
containerstore.cpp Initial container content should inherit the owner of its container 2013-04-07 22:07:04 +02:00
containerstore.hpp Initial container content should inherit the owner of its container 2013-04-07 22:07:04 +02:00
customdata.hpp
esmstore.cpp
esmstore.hpp
failedaction.cpp
failedaction.hpp
fallback.cpp
fallback.hpp
globals.cpp
globals.hpp
inventorystore.cpp Add initial player inventory when new game is started 2013-04-15 02:56:23 +02:00
inventorystore.hpp Started bugfix #691 2013-04-05 15:42:05 +02:00
livecellref.hpp some cleanup 2013-04-04 12:23:06 +02:00
localscripts.cpp
localscripts.hpp
manualref.hpp
nullaction.hpp
physicssystem.cpp Trace actors onto the ground after load, when moved to a different cell by the console or on player cell change. 2013-04-03 23:55:57 +02:00
physicssystem.hpp Trace actors onto the ground after load, when moved to a different cell by the console or on player cell change. 2013-04-03 23:55:57 +02:00
player.cpp MWWorld::Player cleanup 2013-04-04 12:05:03 +02:00
player.hpp MWWorld::Player cleanup 2013-04-04 12:05:03 +02:00
ptr.cpp
ptr.hpp
recordcmp.hpp
refdata.cpp
refdata.hpp
scene.cpp Fix crash when disabling objects in a previously loaded cell, then coming back to that cell and leaving again 2013-04-17 17:06:30 +02:00
scene.hpp
store.cpp
store.hpp fixed the type of iterator uses in MWWorld::Store 2013-04-21 11:41:09 -07:00
timestamp.cpp
timestamp.hpp
weather.cpp
weather.hpp
worldimp.cpp Add initial player inventory when new game is started 2013-04-15 02:56:23 +02:00
worldimp.hpp Add initial player inventory when new game is started 2013-04-15 02:56:23 +02:00