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OpenMW/apps/openmw/mwphysics
2022-01-23 17:04:48 +01:00
..
actor.cpp
actor.hpp
actorconvexcallback.cpp
actorconvexcallback.hpp
closestnotmerayresultcallback.cpp
closestnotmerayresultcallback.hpp
collisiontype.hpp
constants.hpp
contacttestresultcallback.cpp
contacttestresultcallback.hpp
contacttestwrapper.cpp
contacttestwrapper.h
deepestnotmecontacttestresultcallback.cpp
deepestnotmecontacttestresultcallback.hpp
hasspherecollisioncallback.hpp
heightfield.cpp
heightfield.hpp
movementsolver.cpp move most of the files from esm to esm3, keep common code in esm; this is make space for a future with esm4 2022-01-23 17:04:48 +01:00
movementsolver.hpp
mtphysics.cpp Use weak_ptr for Actor and Projectile simulations (#6515) 2022-01-21 00:28:56 +00:00
mtphysics.hpp
object.cpp
object.hpp
physicssystem.cpp move most of the files from esm to esm3, keep common code in esm; this is make space for a future with esm4 2022-01-23 17:04:48 +01:00
physicssystem.hpp Use weak_ptr for Actor and Projectile simulations (#6515) 2022-01-21 00:28:56 +00:00
projectile.cpp
projectile.hpp
projectileconvexcallback.cpp
projectileconvexcallback.hpp
ptrholder.hpp Heavily mitigate jittery objects far from origin 2022-01-06 22:01:28 +00:00
raycasting.hpp
stepper.cpp
stepper.hpp
trace.cpp
trace.h