1
0
mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-02-19 12:40:49 +00:00
AnyOldName3 535c5e328a Affect correct texture units when disabling shadows for stateset
Knowing which are right required making the function non-static, so the shadow manager had to become a singleton as the results of passing it around to where it's needed were hellish.

I'm seeing a bunch of OpenGL errors when actually using this, so I'll investigate whether they're happening on master.
I'm hesitant to look into it too much, though, as I'm affected by https://gitlab.com/OpenMW/openmw/-/issues/7811, and also have the Windows setting enabled that turns driver timeouts into a BSOD so a kernel dump is collected that I can send to AMD.
2024-02-20 21:02:31 +00:00
..
2022-09-22 21:35:26 +03:00
2022-09-22 21:35:26 +03:00
2022-09-22 21:35:26 +03:00
2022-09-22 21:35:26 +03:00
2022-09-22 21:35:26 +03:00
2022-09-22 21:35:26 +03:00
2023-07-29 00:29:03 +02:00
2022-09-22 21:35:26 +03:00
2023-12-21 10:56:38 -08:00
2023-12-21 10:56:38 -08:00
2022-10-09 16:44:18 +02:00
2023-04-30 16:26:03 +02:00
2022-09-22 21:35:26 +03:00
2022-10-09 16:44:18 +02:00
2022-09-22 21:35:26 +03:00
2022-09-22 21:35:26 +03:00
2024-02-08 12:50:12 +04:00
2022-09-22 21:35:26 +03:00
2022-09-22 21:35:26 +03:00
2024-01-21 13:48:33 +04:00
2022-09-22 21:35:26 +03:00
2022-09-22 21:35:26 +03:00
2022-09-22 21:35:26 +03:00
2021-08-04 17:49:57 -07:00
2022-09-22 21:35:26 +03:00
2022-09-22 21:35:26 +03:00