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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-07 12:54:00 +00:00
OpenMW/apps/openmw/mwclass
2023-08-05 13:18:09 +02:00
..
activator.cpp
activator.hpp
actor.cpp
actor.hpp
apparatus.cpp
apparatus.hpp
armor.cpp Cleanup includes 2023-07-08 11:28:56 +02:00
armor.hpp
bodypart.cpp
bodypart.hpp
book.cpp
book.hpp
classes.cpp Add to ESMStore the records that are needed to render ESM4 actors; cleanup usage of records.hpp 2023-08-05 13:18:09 +02:00
classes.hpp
classmodel.hpp
clothing.cpp Cleanup includes 2023-07-08 11:28:56 +02:00
clothing.hpp
container.cpp Use settings values for Game settings 2023-07-01 00:59:35 +02:00
container.hpp Use settings values for Game settings 2023-07-01 00:59:35 +02:00
creature.cpp Use settings values for Game settings 2023-07-01 00:59:35 +02:00
creature.hpp
creaturelevlist.cpp
creaturelevlist.hpp
door.cpp
door.hpp
esm4base.cpp Cleanup includes 2023-07-08 11:28:56 +02:00
esm4base.hpp Load ESM4 actors 2023-07-26 11:47:50 +02:00
ingredient.cpp
ingredient.hpp
itemlevlist.cpp
itemlevlist.hpp
light4.cpp Cleanup includes 2023-07-08 11:28:56 +02:00
light4.hpp
light.cpp Use settings values for Game settings 2023-07-01 00:59:35 +02:00
light.hpp
lockpick.cpp
lockpick.hpp
misc.cpp Do not redundantly take and set count in moveToCell(). moveToCell() should always be moving the full stack. 2023-07-25 14:22:00 +02:00
misc.hpp
npc.cpp Merge branch 'resistanceisnotfutile' into 'master' 2023-07-24 11:24:14 +00:00
npc.hpp
potion.cpp
potion.hpp
probe.cpp
probe.hpp
repair.cpp
repair.hpp
static.cpp
static.hpp Cleanup includes 2023-07-08 11:28:56 +02:00
weapon.cpp Merge branch 'cleanup_includes' into 'master' 2023-07-03 16:01:48 +00:00
weapon.hpp