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OpenMW/apps/openmw/mwclass/apparatus.cpp
2022-08-16 21:15:03 +02:00

134 lines
4.1 KiB
C++

#include "apparatus.hpp"
#include <MyGUI_TextIterator.h>
#include <components/esm3/loadappa.hpp>
#include "../mwbase/environment.hpp"
#include "../mwbase/windowmanager.hpp"
#include "../mwworld/ptr.hpp"
#include "../mwworld/actionalchemy.hpp"
#include "../mwworld/cellstore.hpp"
#include "../mwphysics/physicssystem.hpp"
#include "../mwworld/nullaction.hpp"
#include "../mwrender/objects.hpp"
#include "../mwrender/renderinginterface.hpp"
#include "../mwgui/tooltips.hpp"
#include "classmodel.hpp"
namespace MWClass
{
Apparatus::Apparatus()
: MWWorld::RegisteredClass<Apparatus>(ESM::Apparatus::sRecordId)
{
}
void Apparatus::insertObjectRendering (const MWWorld::Ptr& ptr, const std::string& model, MWRender::RenderingInterface& renderingInterface) const
{
if (!model.empty()) {
renderingInterface.getObjects().insertModel(ptr, model);
}
}
std::string Apparatus::getModel(const MWWorld::ConstPtr &ptr) const
{
return getClassModel<ESM::Apparatus>(ptr);
}
std::string_view Apparatus::getName(const MWWorld::ConstPtr& ptr) const
{
const MWWorld::LiveCellRef<ESM::Apparatus> *ref = ptr.get<ESM::Apparatus>();
const std::string& name = ref->mBase->mName;
return !name.empty() ? name : ref->mBase->mId;
}
std::unique_ptr<MWWorld::Action> Apparatus::activate (const MWWorld::Ptr& ptr,
const MWWorld::Ptr& actor) const
{
return defaultItemActivate(ptr, actor);
}
std::string_view Apparatus::getScript(const MWWorld::ConstPtr& ptr) const
{
const MWWorld::LiveCellRef<ESM::Apparatus> *ref = ptr.get<ESM::Apparatus>();
return ref->mBase->mScript;
}
int Apparatus::getValue (const MWWorld::ConstPtr& ptr) const
{
const MWWorld::LiveCellRef<ESM::Apparatus> *ref = ptr.get<ESM::Apparatus>();
return ref->mBase->mData.mValue;
}
std::string_view Apparatus::getUpSoundId(const MWWorld::ConstPtr& ptr) const
{
return "Item Apparatus Up";
}
std::string_view Apparatus::getDownSoundId(const MWWorld::ConstPtr& ptr) const
{
return "Item Apparatus Down";
}
std::string Apparatus::getInventoryIcon (const MWWorld::ConstPtr& ptr) const
{
const MWWorld::LiveCellRef<ESM::Apparatus> *ref = ptr.get<ESM::Apparatus>();
return ref->mBase->mIcon;
}
MWGui::ToolTipInfo Apparatus::getToolTipInfo (const MWWorld::ConstPtr& ptr, int count) const
{
const MWWorld::LiveCellRef<ESM::Apparatus> *ref = ptr.get<ESM::Apparatus>();
MWGui::ToolTipInfo info;
std::string_view name = getName(ptr);
info.caption = MyGUI::TextIterator::toTagsString({name.data(), name.size()}) + MWGui::ToolTips::getCountString(count);
info.icon = ref->mBase->mIcon;
std::string text;
text += "\n#{sQuality}: " + MWGui::ToolTips::toString(ref->mBase->mData.mQuality);
text += MWGui::ToolTips::getWeightString(ref->mBase->mData.mWeight, "#{sWeight}");
text += MWGui::ToolTips::getValueString(ref->mBase->mData.mValue, "#{sValue}");
if (MWBase::Environment::get().getWindowManager()->getFullHelp())
{
text += MWGui::ToolTips::getCellRefString(ptr.getCellRef());
text += MWGui::ToolTips::getMiscString(ref->mBase->mScript, "Script");
}
info.text = text;
return info;
}
std::unique_ptr<MWWorld::Action> Apparatus::use (const MWWorld::Ptr& ptr, bool force) const
{
return std::make_unique<MWWorld::ActionAlchemy>(force);
}
MWWorld::Ptr Apparatus::copyToCellImpl(const MWWorld::ConstPtr &ptr, MWWorld::CellStore &cell) const
{
const MWWorld::LiveCellRef<ESM::Apparatus> *ref = ptr.get<ESM::Apparatus>();
return MWWorld::Ptr(cell.insert(ref), &cell);
}
bool Apparatus::canSell (const MWWorld::ConstPtr& item, int npcServices) const
{
return (npcServices & ESM::NPC::Apparatus) != 0;
}
float Apparatus::getWeight(const MWWorld::ConstPtr &ptr) const
{
const MWWorld::LiveCellRef<ESM::Apparatus> *ref = ptr.get<ESM::Apparatus>();
return ref->mBase->mData.mWeight;
}
}