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OpenMW/apps/openmw/mwrender/characterpreview.hpp
2012-09-13 00:54:32 +02:00

30 lines
543 B
C++

#ifndef MWRENDER_CHARACTERPREVIEW_H
#define MWRENDER_CHARACTERPREVIEW_H
#include <OgreRenderTarget.h>
namespace MWRender
{
class CharacterPreview
{
public:
CharacterPreview(Ogre::SceneManager* sceneMgr, Ogre::SceneNode* node);
void update(int sizeX, int sizeY);
private:
Ogre::TexturePtr mTexture;
Ogre::RenderTarget* mRenderTarget;
Ogre::Viewport* mViewport;
Ogre::Camera* mCamera;
Ogre::SceneManager* mSceneMgr;
Ogre::SceneNode* mNode;
};
}
#endif