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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-09 21:42:13 +00:00
OpenMW/apps/openmw/mwclass
2015-01-04 19:20:30 +01:00
..
activator.cpp Missing files, aka; Why you shouldn't stresscommit 2014-12-19 11:26:54 +01:00
activator.hpp
apparatus.cpp
apparatus.hpp
armor.cpp Missing files, aka; Why you shouldn't stresscommit 2014-12-19 11:26:54 +01:00
armor.hpp
book.cpp Missing files, aka; Why you shouldn't stresscommit 2014-12-19 11:26:54 +01:00
book.hpp
classes.cpp
classes.hpp
clothing.cpp Missing files, aka; Why you shouldn't stresscommit 2014-12-19 11:26:54 +01:00
clothing.hpp
container.cpp Merge remote-tracking branch 'upstream/master' 2014-12-30 23:01:45 +01:00
container.hpp
creature.cpp Add hand-to-hand combat mechanics for bipedal creatures 2015-01-01 03:38:54 +01:00
creature.hpp
creaturelevlist.cpp
creaturelevlist.hpp
door.cpp Merge remote-tracking branch 'upstream/master' 2014-12-30 23:01:45 +01:00
door.hpp
ingredient.cpp Missing files, aka; Why you shouldn't stresscommit 2014-12-19 11:26:54 +01:00
ingredient.hpp
itemlevlist.cpp
itemlevlist.hpp
light.cpp Support animation groups for Light and Door objects (Fixes #2039) 2014-12-24 15:45:14 +01:00
light.hpp
lockpick.cpp
lockpick.hpp
misc.cpp
misc.hpp
npc.cpp Add hand-to-hand combat mechanics for bipedal creatures 2015-01-01 03:38:54 +01:00
npc.hpp Stop idle animations for non-biped creatures when attacking/moving 2014-12-28 15:34:47 +01:00
potion.cpp Missing files, aka; Why you shouldn't stresscommit 2014-12-19 11:26:54 +01:00
potion.hpp
probe.cpp
probe.hpp
repair.cpp
repair.hpp
static.cpp
static.hpp
weapon.cpp Potential fix for thrown weapons being regarded as broken 2015-01-04 19:20:30 +01:00
weapon.hpp