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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-01 03:21:41 +00:00
OpenMW/components
psi29a 9b184a1698 Merge branch 'loadammo' into 'master'
Updates to ESM4::Ammunition loading

See merge request OpenMW/openmw!2830
2023-03-13 09:34:31 +00:00
..
bsa Add a check if the requested file is not found 2023-03-06 21:26:51 +01:00
bullethelpers
compiler Remove redundant string_view 2023-03-05 21:45:03 +01:00
config
contentselector Name all custom ESM format versions and add tests 2023-02-10 19:54:15 +01:00
crashcatcher Maybe fix Windows freeze catcher 2023-03-04 00:28:22 +00:00
debug shade refactor 2023-02-25 11:03:39 -08:00
detournavigator Reuse dtNavMeshQuery 2023-02-17 15:05:25 +01:00
esm Support asymmetric comparison between ESM::RefId and std::string_view 2023-03-03 15:44:18 +01:00
esm3 Merge branch 'fix_fog_state_load' into 'master' 2023-02-18 07:27:05 +00:00
esm3terrain
esm4 Updates to ESM4::Ammunition loading 2023-03-13 01:36:07 +03:00
esmloader Support RefId comparison with std::string_view 2023-02-28 23:04:48 +01:00
fallback
files Files::Collections: prefer files from highest priority folders 2023-02-11 01:25:00 +03:00
fontloader
fx
interpreter
l10n Ignore duplicated preferred l10n locales 2023-03-04 10:20:03 +01:00
loadinglistener
lua [Lua] Fix memory leak in sandboxed "require". 2023-02-26 19:59:53 +01:00
lua_ui Set Element layout to nil on destroy 2023-02-26 14:13:06 +01:00
misc Add helper functions for string comparison to RefId 2023-03-03 00:39:55 +01:00
myguiplatform shade refactor 2023-02-25 11:03:39 -08:00
navmeshtool
nif Read bsLeafAnimNode 2023-02-24 20:34:41 +03:00
nifbullet Unify collision shape transformations 2023-03-10 00:12:12 +03:00
nifosg fix shader compilation 2023-02-26 14:31:53 -08:00
platform
process
resource Add method to load and clone the error marker used by the scene manager 2023-02-22 19:51:37 +01:00
sceneutil Use Rig/MorphGeometry state for its child geometry 2023-03-06 00:54:02 +00:00
sdlutil Add support for non-adaptive VSync (feature 7129) 2023-02-26 15:19:19 +04:00
serialization
settings
shader Ensure shader requirements are pushed at least once for subgraph 2023-03-08 00:28:48 +00:00
sqlite3
std140
stereo Cherry pick 'openmw-48-stereo-fixes' into 'master' 2023-03-12 22:20:23 +01:00
terrain shade refactor 2023-02-25 11:03:39 -08:00
to_utf8
translation
version
vfs Use the right archive type to load bsa according to their type 2023-03-02 21:07:54 +01:00
widgets
CMakeLists.txt Add --coverage to components_qt, benchmarks and openmw-cs 2023-03-10 21:36:12 +01:00
doc.hpp
windows.hpp