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Chris Robinson 4ae65c20e6 Separate movement and idle states
This allows us to better handle cases of "missing" animations. Mainly for
first-person, but also for spells and certain weapon types.
2013-07-15 22:56:23 -07:00
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2013-05-15 17:54:18 +02:00
2013-07-15 02:26:22 +02:00
2013-06-26 07:17:29 +02:00