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OpenMW/apps/openmw/mwworld/manualref.cpp
2024-06-06 16:51:51 +02:00

110 lines
4.0 KiB
C++

#include "manualref.hpp"
#include <components/esm/records.hpp>
#include <components/esm4/loadstat.hpp>
#include "esmstore.hpp"
namespace
{
template <typename T>
void create(const MWWorld::Store<T>& list, const ESM::RefId& name, std::any& refValue, MWWorld::Ptr& ptrValue)
{
const T* base = list.find(name);
ESM::CellRef cellRef;
cellRef.blank();
cellRef.mRefID = name;
refValue = MWWorld::LiveCellRef<T>(cellRef, base);
ptrValue = MWWorld::Ptr(&std::any_cast<MWWorld::LiveCellRef<T>&>(refValue), nullptr);
}
template <typename T>
void create(
const MWWorld::Store<T>& list, const MWWorld::Ptr& templatePtr, std::any& refValue, MWWorld::Ptr& ptrValue)
{
refValue = *static_cast<MWWorld::LiveCellRef<T>*>(templatePtr.getBase());
ptrValue = MWWorld::Ptr(&std::any_cast<MWWorld::LiveCellRef<T>&>(refValue), nullptr);
}
template <typename F>
void visitRefStore(const MWWorld::ESMStore& store, ESM::RefId name, F func)
{
switch (store.find(name))
{
case ESM::REC_ACTI:
return func(store.get<ESM::Activator>());
case ESM::REC_ALCH:
return func(store.get<ESM::Potion>());
case ESM::REC_APPA:
return func(store.get<ESM::Apparatus>());
case ESM::REC_ARMO:
return func(store.get<ESM::Armor>());
case ESM::REC_BOOK:
return func(store.get<ESM::Book>());
case ESM::REC_CLOT:
return func(store.get<ESM::Clothing>());
case ESM::REC_CONT:
return func(store.get<ESM::Container>());
case ESM::REC_CREA:
return func(store.get<ESM::Creature>());
case ESM::REC_DOOR:
return func(store.get<ESM::Door>());
case ESM::REC_INGR:
return func(store.get<ESM::Ingredient>());
case ESM::REC_LEVC:
return func(store.get<ESM::CreatureLevList>());
case ESM::REC_LEVI:
return func(store.get<ESM::ItemLevList>());
case ESM::REC_LIGH:
return func(store.get<ESM::Light>());
case ESM::REC_LOCK:
return func(store.get<ESM::Lockpick>());
case ESM::REC_MISC:
return func(store.get<ESM::Miscellaneous>());
case ESM::REC_NPC_:
return func(store.get<ESM::NPC>());
case ESM::REC_PROB:
return func(store.get<ESM::Probe>());
case ESM::REC_REPA:
return func(store.get<ESM::Repair>());
case ESM::REC_STAT:
return func(store.get<ESM::Static>());
case ESM::REC_WEAP:
return func(store.get<ESM::Weapon>());
case ESM::REC_BODY:
return func(store.get<ESM::BodyPart>());
case ESM::REC_STAT4:
return func(store.get<ESM4::Static>());
case ESM::REC_TERM4:
return func(store.get<ESM4::Terminal>());
case 0:
throw std::logic_error(
"failed to create manual cell ref for " + name.toDebugString() + " (unknown ID)");
default:
throw std::logic_error(
"failed to create manual cell ref for " + name.toDebugString() + " (unknown type)");
}
}
}
MWWorld::ManualRef::ManualRef(const MWWorld::ESMStore& store, const ESM::RefId& name, const int count)
{
auto cb = [&](const auto& store) { create(store, name, mRef, mPtr); };
visitRefStore(store, name, cb);
mPtr.getCellRef().setCount(count);
}
MWWorld::ManualRef::ManualRef(const ESMStore& store, const Ptr& template_, const int count)
{
auto cb = [&](const auto& store) { create(store, template_, mRef, mPtr); };
visitRefStore(store, template_.getCellRef().getRefId(), cb);
mPtr.getCellRef().setCount(count);
mPtr.getCellRef().unsetRefNum();
mPtr.getRefData().setLuaScripts(nullptr);
}