1
0
mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-26 18:35:20 +00:00
scrawl 882e359008 Move attackStrength to the CharacterController, where it should have been to begin with
Only relevant for actors in active cells, so doesn't belong in CreatureStats. This change should slightly reduce the game's memory usage.
2015-06-26 05:15:07 +02:00
..
2015-01-23 15:34:47 +01:00
2015-02-05 04:18:42 +01:00
2015-01-23 15:34:47 +01:00
2015-06-01 21:41:13 +02:00
2015-05-12 19:02:56 +02:00
2015-05-28 03:50:49 +02:00