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OpenMW/apps/openmw/mwrender
2013-02-05 16:40:41 +01:00
..
.gitignore
actors.cpp
actors.hpp
animation.cpp
animation.hpp
cell.hpp
characterpreview.cpp
characterpreview.hpp
compositors.cpp
compositors.hpp
creatureanimation.cpp
creatureanimation.hpp
debugging.cpp
debugging.hpp
externalrendering.hpp
globalmap.cpp
globalmap.hpp
localmap.cpp
localmap.hpp
npcanimation.cpp
npcanimation.hpp
objects.cpp
objects.hpp
occlusionquery.cpp
occlusionquery.hpp
player.cpp
player.hpp
refraction.cpp
refraction.hpp
renderconst.hpp
renderinginterface.hpp
renderingmanager.cpp
renderingmanager.hpp
ripplesimulation.cpp
ripplesimulation.hpp Slightly better ripple normal blending. Not physically accurate at all, but looks good. 2013-02-05 16:40:41 +01:00
shadows.cpp
shadows.hpp
sky.cpp
sky.hpp
terrain.cpp
terrain.hpp
terrainmaterial.cpp
terrainmaterial.hpp
videoplayer.cpp
videoplayer.hpp
water.cpp
water.hpp