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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-12 12:38:02 +00:00
OpenMW/apps/openmw/mwrender
2014-09-02 04:29:37 +02:00
..
.gitignore
activatoranimation.cpp
activatoranimation.hpp
actors.cpp Fix actor models incorrectly being rotated on X/Y axes 2014-05-26 20:52:38 +02:00
actors.hpp
animation.cpp Implement basic spellcasting AI (Fixes #961) 2014-08-28 00:55:37 +02:00
animation.hpp Implement basic spellcasting AI (Fixes #961) 2014-08-28 00:55:37 +02:00
camera.cpp Implement basic spellcasting AI (Fixes #961) 2014-08-28 00:55:37 +02:00
camera.hpp Fix forced switch to third person on death not always working 2014-06-05 17:21:02 +02:00
cell.hpp
characterpreview.cpp Fix race preview crash (Fixes #1808) 2014-08-13 19:30:46 +02:00
characterpreview.hpp Improve performance of inventory window resize (don't update selection buffer unnecessarily) 2014-08-12 17:07:06 +02:00
creatureanimation.cpp Make base_anim.nif take priority for biped creatures 2014-07-28 14:53:53 +02:00
creatureanimation.hpp
debugging.cpp
debugging.hpp
effectmanager.cpp Use ResourceHelpers to replace DDS hacks scattered throughout the code, fix prefix comparision 2014-08-12 12:18:38 +02:00
effectmanager.hpp Refactor projectiles to no longer use MW-objects 2014-05-16 13:33:30 +02:00
globalmap.cpp Add ManualResourceLoader for global map overlay (Fixes #1736) 2014-08-14 19:01:03 +02:00
globalmap.hpp Remove no longer needed comments about coordinate system 2014-08-14 19:09:33 +02:00
localmap.cpp Allow user-created markers on local map (Fixes #1571) 2014-08-26 17:45:23 +02:00
localmap.hpp Allow user-created markers on local map (Fixes #1571) 2014-08-26 17:45:23 +02:00
npcanimation.cpp Move fast-forward of particle systems outside of OgreNifLoader (Fixes #1830) 2014-08-18 16:37:47 +02:00
npcanimation.hpp Disable head animations for dead actors (Fixes #1781) 2014-08-11 05:00:13 +02:00
objects.cpp Make Lights with OffDefault flag not emit light nor particles when placed in a cell (Fixes #1796) 2014-08-11 20:39:56 +02:00
objects.hpp Make Lights with OffDefault flag not emit light nor particles when placed in a cell (Fixes #1796) 2014-08-11 20:39:56 +02:00
occlusionquery.cpp Fixes for MSVC warnings, less overall changes 2014-05-14 20:12:52 -05:00
occlusionquery.hpp
refraction.cpp Merge remote-tracking branch 'filkry/bug640_luminescent_water' 2014-06-17 13:08:06 +02:00
refraction.hpp
renderconst.hpp
renderinginterface.hpp
renderingmanager.cpp Allow user-created markers on local map (Fixes #1571) 2014-08-26 17:45:23 +02:00
renderingmanager.hpp Allow user-created markers on local map (Fixes #1571) 2014-08-26 17:45:23 +02:00
ripplesimulation.cpp Fix triggering changed flag for all references when cell is visited 2014-06-15 14:18:16 +02:00
ripplesimulation.hpp
shadows.cpp
shadows.hpp
sky.cpp Use ResourceHelpers to replace DDS hacks scattered throughout the code, fix prefix comparision 2014-08-12 12:18:38 +02:00
sky.hpp Rotate clouds/particles to come from red mountain (Fixes #245) 2014-06-27 03:22:00 +02:00
terrainstorage.cpp Use ResourceHelpers to replace DDS hacks scattered throughout the code, fix prefix comparision 2014-08-12 12:18:38 +02:00
terrainstorage.hpp Move ESM terrain data handler to esmterrain component so it can be used by the editor (Feature #1597) 2014-08-08 15:46:33 +02:00
videoplayer.cpp Remove defunct option for building without FFmpeg 2014-07-28 17:46:41 +02:00
videoplayer.hpp
water.cpp Don't update ripples when they are not used 2014-09-02 04:29:37 +02:00
water.hpp Add missing status report for some toggle commands 2014-05-16 09:21:28 +02:00
weaponanimation.cpp Add case sensitivity workaround for spine bones (Fixes #1547) 2014-06-21 19:54:12 +02:00
weaponanimation.hpp Fixes for MSVC warnings, less overall changes 2014-05-14 20:12:52 -05:00