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OpenMW/apps/openmw/mwclass
2013-08-06 19:49:00 -07:00
..
activator.cpp
activator.hpp
apparatus.cpp
apparatus.hpp
armor.cpp
armor.hpp
book.cpp
book.hpp
classes.cpp
classes.hpp
clothing.cpp
clothing.hpp
container.cpp Fix inventory/container content loading so that it's done for dynamically spawned objects as well 2013-07-31 00:02:24 +02:00
container.hpp
creature.cpp Some changes suggested by cppcheck 2013-07-31 18:46:32 +02:00
creature.hpp Implement hand-to-hand attacks 2013-07-28 06:48:25 -07:00
creaturelevlist.cpp
creaturelevlist.hpp
door.cpp Old door sound fades out on door open/close. Door sound is synchronised to angle on action. 2013-07-31 15:46:23 +02:00
door.hpp
ingredient.cpp
ingredient.hpp
itemlevlist.cpp
itemlevlist.hpp
light.cpp Allow specifying the sound type to playSound and playSound3D 2013-07-18 21:50:11 -07:00
light.hpp Fix twohanded weapons not unequipping when equipping a torch 2013-07-15 23:21:01 +02:00
lockpick.cpp
lockpick.hpp
misc.cpp
misc.hpp
npc.cpp Use the fatigue term for jumping 2013-08-06 19:49:00 -07:00
npc.hpp Implement hand-to-hand attacks 2013-07-28 06:48:25 -07:00
potion.cpp
potion.hpp
probe.cpp
probe.hpp
repair.cpp
repair.hpp
static.cpp
static.hpp
weapon.cpp Implement HitOnMe script function 2013-07-26 10:50:23 -07:00
weapon.hpp Implement HitOnMe script function 2013-07-26 10:50:23 -07:00