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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-10 06:39:49 +00:00
OpenMW/apps/openmw/mwscript
fredzio 4876969153 Use the PhysicsSystem::movementQueue instead of a serie of
setPosition(getPosition() + diff) to move actor in scripts.
With background physics, this is very slightly off with the collision
object position.
When the script run long enough (a few dozen frames for instance),
the accumulated error becomes too big. It make actors fall through lifts floors.
2020-10-30 23:59:09 +01:00
..
docs
aiextensions.cpp Mark overrided methods by override keyword 2020-10-16 22:18:54 +04:00
aiextensions.hpp
animationextensions.cpp Mark overrided methods by override keyword 2020-10-16 22:18:54 +04:00
animationextensions.hpp
cellextensions.cpp Mark overrided methods by override keyword 2020-10-16 22:18:54 +04:00
cellextensions.hpp
compilercontext.cpp
compilercontext.hpp Mark overrided methods by override keyword 2020-10-16 22:18:54 +04:00
consoleextensions.cpp
consoleextensions.hpp
containerextensions.cpp Fix remove item regression 2020-10-26 20:13:24 +01:00
containerextensions.hpp
controlextensions.cpp Mark overrided methods by override keyword 2020-10-16 22:18:54 +04:00
controlextensions.hpp
dialogueextensions.cpp Mark overrided methods by override keyword 2020-10-16 22:18:54 +04:00
dialogueextensions.hpp
extensions.cpp
extensions.hpp
globalscripts.cpp
globalscripts.hpp
guiextensions.cpp Mark overrided methods by override keyword 2020-10-16 22:18:54 +04:00
guiextensions.hpp
interpretercontext.cpp
interpretercontext.hpp Mark overrided methods by override keyword 2020-10-16 22:18:54 +04:00
locals.cpp
locals.hpp
miscextensions.cpp Mark overrided methods by override keyword 2020-10-16 22:18:54 +04:00
miscextensions.hpp
ref.cpp
ref.hpp
scriptmanagerimp.cpp
scriptmanagerimp.hpp Mark overrided methods by override keyword 2020-10-16 22:18:54 +04:00
skyextensions.cpp Mark overrided methods by override keyword 2020-10-16 22:18:54 +04:00
skyextensions.hpp
soundextensions.cpp Mark overrided methods by override keyword 2020-10-16 22:18:54 +04:00
soundextensions.hpp
statsextensions.cpp Mark overrided methods by override keyword 2020-10-16 22:18:54 +04:00
statsextensions.hpp
transformationextensions.cpp Use the PhysicsSystem::movementQueue instead of a serie of 2020-10-30 23:59:09 +01:00
transformationextensions.hpp
userextensions.cpp Mark overrided methods by override keyword 2020-10-16 22:18:54 +04:00
userextensions.hpp