1
0
mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-11 09:36:37 +00:00
OpenMW/components
scrawl 2f8be401cc Add the unref work items to the front of the workqueue (Bug #3273)
Ensures that memory still gets freed even if the workqueue is overloaded.
2016-03-29 00:27:56 +02:00
..
bsa Mark thread safe methods in BsaFile 2016-02-08 15:55:05 +01:00
compiler ToggleAI cleanup 2016-03-12 20:32:42 +01:00
config
contentselector
esm Update comment 2016-03-07 22:46:15 +01:00
esmterrain Add terrain parallax mapping 2016-03-22 21:46:15 +01:00
fallback
files
fontloader
interpreter Fix an inverted condition (Bug #3209) 2016-02-18 01:25:52 +01:00
loadinglistener
misc
myguiplatform Enable vertex buffer objects in MyGUI RenderManager now that OSG 3.4 is a dependency 2016-03-11 01:35:57 +01:00
nif Implement support for sphere map NiTextureEffects (Fixes #1827) 2016-02-24 21:06:41 +01:00
nifbullet Don't attempt to create a collision shape for an empty TriShape 2016-02-19 14:23:55 +01:00
nifosg When a controller is present more than once in the same keyframe file, pick the first one (Fixes #2719) 2016-03-26 14:59:49 +01:00
process
resource Add parallax mapping for objects 2016-03-22 21:46:15 +01:00
sceneutil Add the unref work items to the front of the workqueue (Bug #3273) 2016-03-29 00:27:56 +02:00
sdlutil disable opengles for Android by default 2016-02-25 22:39:18 +03:00
settings
shader Add special handling of RigGeometry tangents in ShaderVisitor 2016-03-23 16:48:41 +01:00
terrain Add terrain parallax mapping 2016-03-22 21:46:15 +01:00
to_utf8
translation
version
vfs Fix clang analyzer warnings 2016-02-16 19:17:04 +01:00
widgets
CMakeLists.txt Introduce ShaderManager & ShaderVisitor 2016-02-18 19:37:56 +01:00
doc.hpp