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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-04 02:41:19 +00:00
OpenMW/files/shaders
2018-10-16 21:23:31 +01:00
..
CMakeLists.txt Switch shadow map rendering to a specialised, simplified shader. 2018-10-16 21:23:31 +01:00
lighting.glsl Convert colorMode shader define to a uniform 2018-10-15 23:12:15 +01:00
objects_fragment.glsl Add toggleable shadow debug overlay. 2018-06-28 17:24:36 +01:00
objects_vertex.glsl Move common shadow code to shared shadow shader headers 2018-06-24 23:40:52 +01:00
parallax.glsl
s360_fragment.glsl
s360_vertex.glsl
shadowcasting_fragment.glsl Switch shadow map rendering to a specialised, simplified shader. 2018-10-16 21:23:31 +01:00
shadowcasting_vertex.glsl Switch shadow map rendering to a specialised, simplified shader. 2018-10-16 21:23:31 +01:00
shadows_fragment.glsl Add toggleable shadow debug overlay. 2018-06-28 17:24:36 +01:00
shadows_vertex.glsl Move common shadow code to shared shadow shader headers 2018-06-24 23:40:52 +01:00
terrain_fragment.glsl Add toggleable shadow debug overlay. 2018-06-28 17:24:36 +01:00
terrain_vertex.glsl Move common shadow code to shared shadow shader headers 2018-06-24 23:40:52 +01:00
water_fragment.glsl Merge upstream/master 2018-10-10 21:23:19 +01:00
water_nm.png
water_vertex.glsl Move common shadow code to shared shadow shader headers 2018-06-24 23:40:52 +01:00