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OpenMW
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nifogre
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Chris Robinson
ff1ecb85c6
Don't bother storing the shape name for the submesh name
...
The submesh name Ogre has is completely useless to us
2013-02-25 08:22:57 -08:00
..
tests
Mostly removal of unnecessary #include's and a little clean up
2012-07-17 09:27:12 +02:00
ogre_nif_loader.cpp
Don't bother storing the shape name for the submesh name
2013-02-25 08:22:57 -08:00
ogre_nif_loader.hpp
Create bones for NiTriShape nodes, and attach the entities to them
2013-02-24 12:42:32 -08:00