1
0
mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-12 12:38:02 +00:00
OpenMW/apps/openmw
2014-06-19 04:53:25 +02:00
..
mwbase Improve getLOS (use eye level). Also, don't crash when used with non-actors. 2014-06-19 04:53:25 +02:00
mwclass Fix very slow movement on some creatures, e.g. rats (Bug #1136) 2014-06-19 02:36:10 +02:00
mwdialogue Implement disposition/distance based aggression (Fixes #1520) 2014-06-16 20:05:53 +02:00
mwgui Add missing sound effect for mages guild transport 2014-06-19 03:29:36 +02:00
mwinput Disable QuickKeysMenu in werewolf form 2014-06-18 16:57:53 +02:00
mwmechanics Fix broken swimdeath in first person 2014-06-18 16:57:54 +02:00
mwrender Savegame: Store AiSettings and summoned creatures 2014-06-15 21:19:37 +02:00
mwscript Improve getLOS (use eye level). Also, don't crash when used with non-actors. 2014-06-19 04:53:25 +02:00
mwsound Fix crash when avformat_open_input fails (Fixes #1522) 2014-06-18 16:57:53 +02:00
mwstate Savegame: Store death counter (Fixes #1477) 2014-06-13 02:26:53 +02:00
mwworld Improve getLOS (use eye level). Also, don't crash when used with non-actors. 2014-06-19 04:53:25 +02:00
CMakeLists.txt
crashcatcher.cpp Crashcatcher: create temp file in /tmp, not working directory (which may not have write access) 2014-06-16 04:13:36 +02:00
doc.hpp
engine.cpp Don't run scripts when in pause menu (Fixes #1495) 2014-06-15 14:18:16 +02:00
engine.hpp
main.cpp Don't add an extra path separator 2014-06-19 01:10:33 +02:00