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OpenMW/apps/openmw/mwbase
scrawl 882e359008 Move attackStrength to the CharacterController, where it should have been to begin with
Only relevant for actors in active cells, so doesn't belong in CreatureStats. This change should slightly reduce the game's memory usage.
2015-06-26 05:15:07 +02:00
..
dialoguemanager.hpp
environment.cpp
environment.hpp
inputmanager.hpp
journal.hpp
mechanicsmanager.hpp Restore projectiles 2015-06-01 21:41:13 +02:00
scriptmanager.hpp
soundmanager.hpp
statemanager.hpp
windowmanager.hpp Port fog of war 2015-05-28 03:50:49 +02:00
world.hpp Move attackStrength to the CharacterController, where it should have been to begin with 2015-06-26 05:15:07 +02:00