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OpenMW/apps/openmw/mwrender
2012-08-19 10:37:51 +04:00
..
.gitignore
actors.cpp fix npc animation key update 2012-08-06 15:26:37 +04:00
actors.hpp a very little comments 2012-07-31 16:52:21 +04:00
animation.cpp Support playgroup mode 0 2012-07-24 14:54:12 -07:00
animation.hpp Support playgroup mode 0 2012-07-24 14:54:12 -07:00
cell.hpp
compositors.cpp
compositors.hpp
creatureanimation.cpp Store text keys from base NIF animations 2012-07-23 17:27:35 -07:00
creatureanimation.hpp
debugging.cpp
debugging.hpp
localmap.cpp poor camera with some fixes 2012-08-17 15:19:43 +04:00
localmap.hpp
npcanimation.cpp Store text keys from base NIF animations 2012-07-23 17:27:35 -07:00
npcanimation.hpp
objects.cpp high-level implementation, unstable 2012-07-30 23:28:14 +04:00
objects.hpp a very little comments 2012-07-31 16:52:21 +04:00
occlusionquery.cpp
occlusionquery.hpp
player.cpp Merge remote-tracking branch 'greye/player_control' 2012-08-18 13:38:54 +02:00
player.hpp tvm update and fix 2012-08-19 10:37:51 +04:00
renderconst.hpp
renderinginterface.hpp rotateObject() added, input system rewritten 2012-08-09 00:15:52 +04:00
renderingmanager.cpp using real player eye direction when moving 2012-08-17 15:19:44 +04:00
renderingmanager.hpp tvm update and fix 2012-08-19 10:37:51 +04:00
shadows.cpp
shadows.hpp
sky.cpp fix sky position when reflection is enabled, fix delay in sky reflection 2012-08-17 15:19:44 +04:00
sky.hpp
terrain.cpp Revert "Merge remote-tracking branch 'mark76/multiple_esm_esp' into nif-cleanup" 2012-07-23 15:36:12 +02:00
terrain.hpp Revert "Merge remote-tracking branch 'mark76/multiple_esm_esp' into nif-cleanup" 2012-07-23 15:36:12 +02:00
terrainmaterial.cpp terrainmaterial.cpp: fix std::runtime_error compile error 2012-08-03 22:42:28 +02:00
terrainmaterial.hpp
water.cpp removed the far clip distance hack which is not needed anymore 2012-08-17 15:19:44 +04:00
water.hpp removed the far clip distance hack which is not needed anymore 2012-08-17 15:19:44 +04:00