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OpenMW is an open-source open-world RPG game engine that supports playing Morrowind.
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2011-06-07 21:00:23 +02:00
apps Fallback icons for the actions in the right-click context menu 2011-06-07 21:00:23 +02:00
cmake Now working mac app bundle generated during build 2011-04-28 21:55:05 +02:00
components Merge branch 'optimisation' 2011-06-07 10:21:29 +02:00
Docs fixed a doxygen input configuration error (components and libs were not documented) 2010-09-25 20:14:01 +02:00
extern Now working mac app bundle generated during build 2011-04-28 21:55:05 +02:00
files Moved the stylesheet to main.cpp and made some stylesheet-related changes 2011-05-10 22:47:08 +02:00
libs Whitespace changes only tabs->spaces and removal of traling space (including mangle and openengline) 2011-04-27 12:34:52 +02:00
old_d_version Started early work on terrain code (no rendering yet.) 2010-09-27 17:59:47 +02:00
.gitignore WIP Windows build 2010-08-30 02:12:54 +01:00
.gitmodules redirected submodules to my own repositories 2011-01-09 09:20:05 +01:00
CMakeLists.txt Merge remote-tracking branch 'upstream/master' into newlauncher 2011-06-06 15:45:17 +02:00
GPL3.txt
README_Mac.md Now working mac app bundle generated during build 2011-04-28 21:55:05 +02:00