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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-25 06:35:30 +00:00
OpenMW/apps/openmw_test_suite
elsid 44429f0393
Limit NavMeshManager update range by player tile and max tiles
Object AABB may be much larger than area currently covered by navmesh. In this
case all tiles beyond covered range should be ignored. Attempt to iterate over
them will not result in any new tile updates but can take quite a while. At
maximum this can be pow(INT_MAX - INT_MIN, 2) iterations.

Use arbitrary time limit to check for update call to finish in the test.
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