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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-13 06:37:57 +00:00
OpenMW/apps/openmw/mwworld
2014-07-01 21:47:27 +02:00
..
action.cpp
action.hpp
actionalchemy.cpp Fix for bug #1080, can't read/repair/make potions/use soul gems/rest/sleep while in combat. 2014-04-24 22:47:45 -04:00
actionalchemy.hpp
actionapply.cpp Fix Potion use action removing the potion even when the action is not executed (Fixes #1521) 2014-06-17 04:05:20 +02:00
actionapply.hpp Fix Potion use action removing the potion even when the action is not executed (Fixes #1521) 2014-06-17 04:05:20 +02:00
actiondoor.cpp
actiondoor.hpp
actioneat.cpp Remove static method MWWorld::Class::get(&Ptr) 2014-05-22 20:50:00 +02:00
actioneat.hpp
actionequip.cpp Cycle with equipped items if all slots are occupied (Fixes #1395) 2014-06-05 14:54:07 +02:00
actionequip.hpp
actionopen.cpp
actionopen.hpp
actionread.cpp Remove static method MWWorld::Class::get(&Ptr) 2014-05-22 20:50:00 +02:00
actionread.hpp
actionrepair.cpp Fix for bug #1080, can't read/repair/make potions/use soul gems/rest/sleep while in combat. 2014-04-24 22:47:45 -04:00
actionrepair.hpp
actionsoulgem.cpp Fix for bug #1080, can't read/repair/make potions/use soul gems/rest/sleep while in combat. 2014-04-24 22:47:45 -04:00
actionsoulgem.hpp
actiontake.cpp
actiontake.hpp
actiontalk.cpp
actiontalk.hpp
actionteleport.cpp Fixes #1129: Change summoned creatures to use ActorId 2014-05-14 06:37:31 +02:00
actionteleport.hpp
actiontrap.cpp Basic RefData and CellRef change tracking 2014-05-25 14:30:07 +02:00
actiontrap.hpp
cellfunctors.hpp
cellref.cpp Basic RefData and CellRef change tracking 2014-05-25 14:30:07 +02:00
cellref.hpp Fix triggering changed flag for all references when cell is visited 2014-06-15 14:18:16 +02:00
cellreflist.hpp Basic RefData and CellRef change tracking 2014-05-25 14:30:07 +02:00
cells.cpp Search exterior cells in reverse (workaround for duplicate chargen_plank reference in Morrowind.esm and Bloodmoon.esm) 2014-06-28 17:44:52 +02:00
cells.hpp Fixes #1172: Added basic loading/saving progress bar 2014-04-28 11:29:57 +02:00
cellstore.cpp Consider moved references in CellStore::listRefs 2014-06-15 14:18:16 +02:00
cellstore.hpp Feature #32: Implement respawn for containers, creatures and NPCs 2014-05-17 09:09:00 +02:00
class.cpp Fix triggering changed flag for all references when cell is visited 2014-06-15 14:18:16 +02:00
class.hpp Basic RefData and CellRef change tracking 2014-05-25 14:30:07 +02:00
containerstore.cpp Savegame: Don't load/save deleted container items. This is currently pointless, and also causes new garbage being added on each load/save cycle: Container stores are first filled from ESM records, then cleared and filled from the savegame. The items from ESM records remain as deleted refs. 2014-06-18 21:39:17 +02:00
containerstore.hpp Feature #1323: handle restocking levelled items 2014-05-18 12:53:21 +02:00
contentloader.hpp
customdata.hpp
esmloader.cpp
esmloader.hpp
esmstore.cpp Recognize DELE subrecords at the end of the record (Fixes #1414) 2014-06-08 11:22:37 +02:00
esmstore.hpp Remove useless throwing of exception 2014-05-22 15:29:36 +02:00
failedaction.cpp
failedaction.hpp
fallback.cpp Fix exception when there are spaces in INI-imported color settings 2014-05-28 21:29:09 +02:00
fallback.hpp
globals.cpp Fix loading a savegame when some of its content files were disabled 2014-06-01 23:11:38 +02:00
globals.hpp Fixes #1172: Added basic loading/saving progress bar 2014-04-28 11:29:57 +02:00
inventorystore.cpp Basic RefData and CellRef change tracking 2014-05-25 14:30:07 +02:00
inventorystore.hpp Savegame: store most of CreatureStats 2014-05-12 21:37:36 +02:00
livecellref.cpp Basic RefData and CellRef change tracking 2014-05-25 14:30:07 +02:00
livecellref.hpp Basic RefData and CellRef change tracking 2014-05-25 14:30:07 +02:00
localscripts.cpp Remove static method MWWorld::Class::get(&Ptr) 2014-05-22 20:50:00 +02:00
localscripts.hpp
manualref.hpp CellRef uninitialized fixes 2014-06-25 19:52:14 +02:00
nullaction.hpp
omwloader.cpp
omwloader.hpp
physicssystem.cpp Add hack required for unnamed animated collision shapes (in_dagoth_bridge00.nif) 2014-06-28 18:21:56 +02:00
physicssystem.hpp Attempt to fix player position after using coc/coe 2014-06-28 15:19:32 +02:00
player.cpp Savegame: start in (0,0) cell if player's cell no longer exists 2014-06-26 01:19:03 +02:00
player.hpp Fix some spelling mistakes. 2014-05-03 12:23:22 +02:00
projectilemanager.cpp Make targeted spells collide with water (Fixes #1500) 2014-06-28 14:49:07 +02:00
projectilemanager.hpp Fix exception when casting Bound Gloves spell 2014-06-19 16:00:27 +02:00
ptr.cpp Basic RefData and CellRef change tracking 2014-05-25 14:30:07 +02:00
ptr.hpp Basic RefData and CellRef change tracking 2014-05-25 14:30:07 +02:00
recordcmp.hpp
refdata.cpp Don't trigger changed flag if a script with no locals is configured 2014-06-26 01:21:15 +02:00
refdata.hpp Implement idlestorm animation (Feature #41) 2014-06-24 18:37:38 +02:00
scene.cpp Fix triggering changed flag for all references when cell is visited 2014-06-15 14:18:16 +02:00
scene.hpp Fix triggering changed flag for all references when cell is visited 2014-06-15 14:18:16 +02:00
store.cpp Handle Deleted moved references (Bug #1613) 2014-07-01 21:47:27 +02:00
store.hpp Search exterior cells in reverse (workaround for duplicate chargen_plank reference in Morrowind.esm and Bloodmoon.esm) 2014-06-28 17:44:52 +02:00
timestamp.cpp Savegame: store most of CreatureStats 2014-05-12 21:37:36 +02:00
timestamp.hpp Savegame: store most of CreatureStats 2014-05-12 21:37:36 +02:00
weather.cpp Rotate clouds/particles to come from red mountain (Fixes #245) 2014-06-27 03:22:00 +02:00
weather.hpp Implement slower movement against storms (Closes #41) 2014-06-27 03:22:00 +02:00
worldimp.cpp Attempt to fix player position after using coc/coe 2014-06-28 15:19:32 +02:00
worldimp.hpp Attempt to fix player position after using coc/coe 2014-06-28 15:19:32 +02:00