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215b46503c
Useful when need to find tiles with high number of updates. Add debug Lua package with new functions to toggle render mode and set navmesh render mode.
34 lines
4.8 KiB
ReStructuredText
34 lines
4.8 KiB
ReStructuredText
+------------------------------------------------------------+--------------------+---------------------------------------------------------------+
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| Package | Can be used | Description |
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+============================================================+====================+===============================================================+
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|:ref:`openmw.interfaces <Script interfaces>` | everywhere | | Public interfaces of other scripts. |
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+------------------------------------------------------------+--------------------+---------------------------------------------------------------+
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|:ref:`openmw.util <Package openmw.util>` | everywhere | | Defines utility functions and classes like 3D vectors, |
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| | | | that don't depend on the game world. |
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+------------------------------------------------------------+--------------------+---------------------------------------------------------------+
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|:ref:`openmw.storage <Package openmw.storage>` | everywhere | | Storage API. In particular can be used to store data |
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| | | | between game sessions. |
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+------------------------------------------------------------+--------------------+---------------------------------------------------------------+
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|:ref:`openmw.core <Package openmw.core>` | everywhere | | Functions that are common for both global and local scripts |
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+------------------------------------------------------------+--------------------+---------------------------------------------------------------+
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|:ref:`openmw.types <Package openmw.types>` | everywhere | | Functions for specific types of game objects. |
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+------------------------------------------------------------+--------------------+---------------------------------------------------------------+
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|:ref:`openmw.async <Package openmw.async>` | everywhere | | Timers (implemented) and coroutine utils (not implemented) |
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+------------------------------------------------------------+--------------------+---------------------------------------------------------------+
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|:ref:`openmw.world <Package openmw.world>` | by global scripts | | Read-write access to the game world. |
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+------------------------------------------------------------+--------------------+---------------------------------------------------------------+
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|:ref:`openmw.self <Package openmw.self>` | by local scripts | | Full access to the object the script is attached to. |
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+------------------------------------------------------------+--------------------+---------------------------------------------------------------+
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|:ref:`openmw.nearby <Package openmw.nearby>` | by local scripts | | Read-only access to the nearest area of the game world. |
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+------------------------------------------------------------+--------------------+---------------------------------------------------------------+
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|:ref:`openmw.input <Package openmw.input>` | by player scripts | | User input. |
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+------------------------------------------------------------+--------------------+---------------------------------------------------------------+
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|:ref:`openmw.ui <Package openmw.ui>` | by player scripts | | Controls :ref:`user interface <User interface reference>`. |
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+------------------------------------------------------------+--------------------+---------------------------------------------------------------+
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|:ref:`openmw.camera <Package openmw.camera>` | by player scripts | | Controls camera. |
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+------------------------------------------------------------+--------------------+---------------------------------------------------------------+
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|:ref:`openmw.postprocessing <Package openmw.postprocessing>`| by player scripts | | Controls post-process shaders. |
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+------------------------------------------------------------+--------------------+---------------------------------------------------------------+
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|:ref:`openmw.debug <Package openmw.debug>` | by player scripts | | Collection of debug utils. |
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+------------------------------------------------------------+--------------------+---------------------------------------------------------------+
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