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OpenMW/components/resource
2021-09-19 22:38:07 +03:00
..
animation.cpp
animation.hpp
bulletshape.cpp
bulletshape.hpp
bulletshapemanager.cpp Move getFileExtension to common header and use instead of repeating same code 2021-09-14 18:09:55 +02:00
bulletshapemanager.hpp
imagemanager.cpp Move getFileExtension to common header and use instead of repeating same code 2021-09-14 18:09:55 +02:00
imagemanager.hpp
keyframemanager.cpp Move getFileExtension to common header and use instead of repeating same code 2021-09-14 18:09:55 +02:00
keyframemanager.hpp
multiobjectcache.cpp
multiobjectcache.hpp
niffilemanager.cpp
niffilemanager.hpp
objectcache.hpp
resourcemanager.hpp Avoid the terrain sync completely in most cases (#3103) 2021-09-16 22:11:19 +02:00
resourcesystem.cpp
resourcesystem.hpp
scenemanager.cpp Add a check for OPAQUE_BIN 2021-09-19 22:38:07 +03:00
scenemanager.hpp
stats.cpp
stats.hpp