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40265bf118
OpenMW
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wareya
40265bf118
make unstucking slightly smarter (can turn itself off, also acts like flat ground)
2021-03-20 21:14:56 -04:00
..
actor.cpp
Apply the position offset even if the simulation is not performed
2021-03-13 09:52:05 +01:00
actor.hpp
make unstucking slightly smarter (can turn itself off, also acts like flat ground)
2021-03-20 21:14:56 -04:00
actorconvexcallback.cpp
actorconvexcallback.hpp
closestnotmerayresultcallback.cpp
closestnotmerayresultcallback.hpp
collisiontype.hpp
constants.hpp
contacttestresultcallback.cpp
contacttestresultcallback.hpp
contacttestwrapper.cpp
contacttestwrapper.h
deepestnotmecontacttestresultcallback.cpp
deepestnotmecontacttestresultcallback.hpp
hasspherecollisioncallback.hpp
heightfield.cpp
Avoid heightfield conversion in newer Bullet
2021-03-11 23:52:12 +00:00
heightfield.hpp
Avoid heightfield conversion in newer Bullet
2021-03-11 23:52:12 +00:00
movementsolver.cpp
make unstucking slightly smarter (can turn itself off, also acts like flat ground)
2021-03-20 21:14:56 -04:00
movementsolver.hpp
mtphysics.cpp
fix async physics interpolation
2021-03-18 13:53:00 -04:00
mtphysics.hpp
object.cpp
Revert "Remove physics dependency on basenode"
2021-01-29 16:51:13 +04:00
object.hpp
Revert "Remove physics dependency on basenode"
2021-01-29 16:51:13 +04:00
physicssystem.cpp
Apply the position offset even if the simulation is not performed
2021-03-13 09:52:05 +01:00
physicssystem.hpp
Merge branch 'restore_caster' into 'master'
2021-03-05 21:07:29 +00:00
projectile.cpp
projectile.hpp
projectileconvexcallback.cpp
projectileconvexcallback.hpp
ptrholder.hpp
raycasting.hpp
stepper.cpp
stepper.hpp
trace.cpp
trace.h