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OpenMW/components/resource
2022-09-12 21:00:45 +02:00
..
animation.cpp
animation.hpp
bulletshape.cpp Do not use collision shapes with visual only collision to generate navmesh 2022-08-25 00:56:03 +02:00
bulletshape.hpp Do not use collision shapes with visual only collision to generate navmesh 2022-08-25 00:56:03 +02:00
bulletshapemanager.cpp Use MurmurHash3_x64_128 for file hash 2021-11-21 17:05:59 +01:00
bulletshapemanager.hpp Do not use collision shapes with visual only collision to generate navmesh 2022-08-25 00:56:03 +02:00
errormarker.cpp Use raw string literal for error marker definition 2022-09-12 21:00:45 +02:00
errormarker.hpp Use raw string literal for error marker definition 2022-09-12 21:00:45 +02:00
foreachbulletobject.cpp Split components/misc/stringops.hpp into multiple headers 2022-08-03 22:06:24 +02:00
foreachbulletobject.hpp Limit the number of simultaneously open not actively used content files 2022-06-03 01:29:03 +02:00
imagemanager.cpp skip flipping of 3D textures which is unsupported in OSG 2022-05-15 10:03:58 -07:00
imagemanager.hpp skip flipping of 3D textures which is unsupported in OSG 2022-05-15 10:03:58 -07:00
keyframemanager.cpp Split components/misc/stringops.hpp into multiple headers 2022-08-03 22:06:24 +02:00
keyframemanager.hpp Sprinkle some references where it makes sense 2021-06-24 00:28:09 +02:00
multiobjectcache.cpp
multiobjectcache.hpp
niffilemanager.cpp Move NIF implementation to cpp files 2022-07-21 15:54:52 +04:00
niffilemanager.hpp
objectcache.hpp
resourcemanager.hpp Avoid the terrain sync completely in most cases (#3103) 2021-09-16 22:11:19 +02:00
resourcesystem.cpp Replace new with make_unique in components 2022-05-29 13:24:32 +02:00
resourcesystem.hpp
scenemanager.cpp Use raw string literal for error marker definition 2022-09-12 21:00:45 +02:00
scenemanager.hpp Make sure all paths are passed as std::filesystem::path instead of std::string where possible. 2022-09-11 14:41:15 +02:00
stats.cpp Show stats for writing and reading navmesh db queue jobs 2022-08-28 14:14:43 +02:00
stats.hpp Rework Profiler to work with VFS 2022-07-17 22:01:48 +04:00