1
0
mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-06 00:55:50 +00:00
OpenMW/apps
florent.teppe 3f678c3b0a Dest Door and teleport use ESM::RefId
This changes a lot of files as a consequence.
Still buggy, moving to exterior doesn't bring to the right place yet
coc "seyda neen" doesn't work. SO I broke somehting when fetching a cell from a name
2023-04-03 14:16:03 +02:00
..
benchmarks Use serialized ESM::RefId for Lua records 2023-03-25 18:19:46 +01:00
bsatool Use target_compile_options to add --coverage 2023-03-10 15:34:08 +01:00
bulletobjecttool Use target_compile_options to add --coverage 2023-03-10 15:34:08 +01:00
esmtool Store original string id for Dialogue records 2023-03-26 19:07:32 +02:00
essimporter Don't store a save's cell name as a RefID 2023-03-22 22:57:52 +01:00
launcher Display directories that contains omwscripts. 2023-03-30 21:32:01 +02:00
mwiniimporter Use target_compile_options to add --coverage 2023-03-10 15:34:08 +01:00
navmeshtool Use target_compile_options to add --coverage 2023-03-10 15:34:08 +01:00
niftest Use target_compile_options to add --coverage 2023-03-10 15:34:08 +01:00
opencs Show skill name in CS 2023-04-02 18:02:18 +02:00
opencs_tests Store original string id for Dialogue records 2023-03-26 19:07:32 +02:00
openmw Dest Door and teleport use ESM::RefId 2023-04-03 14:16:03 +02:00
openmw_test_suite ESM3 Cells have an Id. 2023-04-03 14:16:03 +02:00
wizard Use static QFile::exists instead of creating object 2023-03-21 09:34:27 +01:00
doc.hpp