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OpenMW/apps/openmw/mwmechanics
dteviot 3f28634d1f consolidate random number logic
Note, I suspect Rng::rollClosedProbability() is not needed.  The only difference between it and rollProbability() is that one time in 37k (on Windows), it will give an output of 1.0.
On some versions of Linux, the value of 1.0 will occur about 1 time in 4 billion.
2015-03-15 14:07:47 +13:00
..
activespells.cpp consolidate random number logic 2015-03-15 14:07:47 +13:00
activespells.hpp
actor.cpp
actor.hpp
actors.cpp Get rid of "player" string checks (Fixes #2216) 2015-03-11 23:07:39 +01:00
actors.hpp
aiactivate.cpp
aiactivate.hpp
aiavoiddoor.cpp fixing MSVC 2013 warning C4244: & C4305 2015-03-08 17:42:07 +13:00
aiavoiddoor.hpp
aicombat.cpp consolidate random number logic 2015-03-15 14:07:47 +13:00
aicombat.hpp
aicombataction.cpp fixing MSVC 2013 warning C4244: & C4305 2015-03-08 17:42:07 +13:00
aicombataction.hpp
aiescort.cpp fixing MSVC 2013 warning C4244: & C4305 2015-03-08 17:42:07 +13:00
aiescort.hpp
aifollow.cpp
aifollow.hpp
aipackage.cpp fixing MSVC 2013 warning C4244: & C4305 2015-03-08 17:42:07 +13:00
aipackage.hpp
aipursue.cpp
aipursue.hpp
aisequence.cpp
aisequence.hpp
aistate.hpp
aitravel.cpp fixing MSVC 2013 warning C4244: & C4305 2015-03-08 17:42:07 +13:00
aitravel.hpp
aiwander.cpp consolidate random number logic 2015-03-15 14:07:47 +13:00
aiwander.hpp
alchemy.cpp consolidate random number logic 2015-03-15 14:07:47 +13:00
alchemy.hpp
autocalcspell.cpp fixing MSVC 2013 warning C4244: & C4305 2015-03-08 17:42:07 +13:00
autocalcspell.hpp
character.cpp consolidate random number logic 2015-03-15 14:07:47 +13:00
character.hpp
combat.cpp consolidate random number logic 2015-03-15 14:07:47 +13:00
combat.hpp Combat mechanic fixes 2015-03-12 03:08:58 +01:00
creaturestats.cpp Update hit chance according to wiki and implement fCombatInvisoMult 2015-03-12 02:47:16 +01:00
creaturestats.hpp
difficultyscaling.cpp
difficultyscaling.hpp
disease.hpp consolidate random number logic 2015-03-15 14:07:47 +13:00
drawstate.hpp
enchanting.cpp consolidate random number logic 2015-03-15 14:07:47 +13:00
enchanting.hpp
levelledlist.hpp consolidate random number logic 2015-03-15 14:07:47 +13:00
magiceffects.cpp
magiceffects.hpp
mechanicsmanagerimp.cpp consolidate random number logic 2015-03-15 14:07:47 +13:00
mechanicsmanagerimp.hpp
movement.hpp
npcstats.cpp fixing MSVC 2013 warning C4244: & C4305 2015-03-08 17:42:07 +13:00
npcstats.hpp
objects.cpp
objects.hpp
obstacle.cpp
obstacle.hpp
pathfinding.cpp fixing MSVC 2013 warning C4244: & C4305 2015-03-08 17:42:07 +13:00
pathfinding.hpp fixing MSVC 2013 warning C4244: & C4305 2015-03-08 17:42:07 +13:00
pathgrid.cpp fixing MSVC 2013 warning C4244: & C4305 2015-03-08 17:42:07 +13:00
pathgrid.hpp
pickpocket.cpp consolidate random number logic 2015-03-15 14:07:47 +13:00
pickpocket.hpp
repair.cpp consolidate random number logic 2015-03-15 14:07:47 +13:00
repair.hpp
security.cpp consolidate random number logic 2015-03-15 14:07:47 +13:00
security.hpp
spellcasting.cpp consolidate random number logic 2015-03-15 14:07:47 +13:00
spellcasting.hpp
spells.cpp consolidate random number logic 2015-03-15 14:07:47 +13:00
spells.hpp
stat.cpp Adjust fix for maximum attribute damage limit 2015-03-09 03:15:11 +01:00
stat.hpp Support fatigue below zero for the Drain effect (Fixes #2430) 2015-03-09 03:15:11 +01:00
steering.cpp
steering.hpp
summoning.cpp
summoning.hpp