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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-11 09:36:37 +00:00
OpenMW/apps/openmw
2014-09-01 11:55:12 +02:00
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mwbase Implement friendly hits on followers (Fixes #1139) 2014-08-03 16:24:16 +02:00
mwclass Use fWereWolfRunMult only when no weapon is drawn 2014-08-12 01:10:18 +02:00
mwdialogue
mwgui Spell creation: do not add skill/attribute effects before selecting the skill or attribute 2014-08-15 00:30:24 +02:00
mwinput
mwmechanics Play creature movement animation without scaling if a fallback is used (Fixes #1797) 2014-08-13 01:53:56 +02:00
mwrender Merge branch 'master' of https://github.com/OpenMW/openmw 2014-08-12 19:53:37 +02:00
mwscript Make Position instruction move non-player actors within their cell only (Fixes #1791) 2014-08-11 02:01:20 +02:00
mwsound
mwstate
mwworld Merge branch 'master' of https://github.com/OpenMW/openmw 2014-08-12 19:53:37 +02:00
android_main.c fixe all code v 2 2014-08-06 00:46:21 +04:00
CMakeLists.txt Move terrain grid implementation to a component so the editor can use it (Feature #1597) 2014-08-08 15:46:33 +02:00
crashcatcher.cpp
doc.hpp
engine.cpp restored --new-game switch 2014-09-01 11:55:12 +02:00
engine.hpp restored --new-game switch 2014-09-01 11:55:12 +02:00
main.cpp restored --new-game switch 2014-09-01 11:55:12 +02:00