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38 lines
1.4 KiB
ReStructuredText
38 lines
1.4 KiB
ReStructuredText
Cell View
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#########
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This window deals with the manipulation of instances within one or more cells.
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Grid Snapping
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*************
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When manipulating one or more instances within the cell view, whether it's position,
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rotation, or scale, the instances can be snapped to specific values configured within
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the Edit->Preferences->3D Scene editing menu.
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To begin snapping an instance, hold down CTRL when transforming the instance, whether
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it's with the gizmos or by dragging the mouse, and the instance will snap to the closest
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value as you manipulate the instance.
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.. note::
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The key to enable snapping must be held before the transformation starts, otherwise snapping won't be enabled.
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Snap to reference
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=================
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If you want to snap instances relative to another instance, you can select a snap target
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with SHIFT + Middle Mouse Button to select a snap target. This will highlight the
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instance in a yellow wireframe. Then, just with regular snapping, you hold down CTRL
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when manipulating the instance(s) and the transformed values will be snapped to
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the snap values relative to the snap target's world space.
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Editing Instance Properties
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===========================
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In the 3D view, when you click with SHIFT + Left Mouse Button on an instance,
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an Instances table view will open, if it's not open already. The clicked instance will
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be highlighted in the Instances table.
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