1
0
mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-09 21:42:13 +00:00
OpenMW/apps/openmw/mwrender
2012-03-14 09:40:22 +01:00
..
.gitignore
actors.cpp fix for non-standard erase function 2012-02-26 23:31:16 +01:00
actors.hpp animation updates were hooked up to the wrong update function 2012-01-23 14:33:06 +01:00
animation.cpp Compile error retry 2012-03-06 18:28:41 -05:00
animation.hpp Compile error retry 2012-03-06 18:28:41 -05:00
cell.hpp
creatureanimation.cpp Merging in master 2012-02-19 15:39:12 -05:00
creatureanimation.hpp A different way 2011-12-27 00:20:14 -05:00
debugging.cpp Debugging file renamed 2011-10-25 14:06:44 -04:00
debugging.hpp Debugging file renamed 2011-10-25 14:06:44 -04:00
npcanimation.cpp Bug 210 fix 2012-03-03 18:26:11 -05:00
npcanimation.hpp Cleanup; warnings 2012-01-05 21:45:17 -05:00
objects.cpp adjusted the batch region size, this was the cause for lights going on/off bug 2012-03-04 23:26:35 +01:00
objects.hpp some cleanup 2012-02-06 10:41:13 +01:00
player.cpp Player handle changed;Interior removed;Exterior removed;Cellimp removed; Probe fixed 2011-11-16 21:15:49 -05:00
player.hpp Player handle changed;Interior removed;Exterior removed;Cellimp removed; Probe fixed 2011-11-16 21:15:49 -05:00
renderinginterface.hpp Changing to Actors;NPCAnimation;CreatureAnimation 2011-11-24 01:48:54 -05:00
renderingmanager.cpp adjusted fog distance, prevents objects suddenly popping up on cell load 2012-03-13 22:14:35 +01:00
renderingmanager.hpp fog 2012-02-26 13:13:29 +01:00
sky.cpp fixed a visual issue with the stars 2012-03-13 19:57:33 +01:00
sky.hpp improvements to sun glare 2012-02-26 20:46:09 +01:00