.. |
.gitignore
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activatoranimation.cpp
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Treat activators as actors for rendering and mechanics
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2013-01-16 14:37:32 -08:00 |
activatoranimation.hpp
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Treat activators as actors for rendering and mechanics
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2013-01-16 14:37:32 -08:00 |
actors.cpp
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Treat activators as actors for rendering and mechanics
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2013-01-16 14:37:32 -08:00 |
actors.hpp
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Treat activators as actors for rendering and mechanics
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2013-01-16 14:37:32 -08:00 |
animation.cpp
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Avoid trying to animate things that don't have animations
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2013-01-16 15:00:06 -08:00 |
animation.hpp
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Avoid trying to animate things that don't have animations
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2013-01-16 15:00:06 -08:00 |
cell.hpp
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characterpreview.cpp
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Merge remote-tracking branch 'zini/master' into animation2
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2013-01-09 11:12:26 -08:00 |
characterpreview.hpp
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Create a separate scenemanager for each CharacterPreview instance
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2013-01-09 01:44:15 -04:00 |
compositors.cpp
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compositors.hpp
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creatureanimation.cpp
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Store an MWWorld::Ptr with the Animation
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2013-01-06 17:05:48 -08:00 |
creatureanimation.hpp
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Clean up some header includes to reduce nesting
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2013-01-05 21:12:08 -08:00 |
debugging.cpp
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applying new interface vol.8, inconsistent
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2012-11-06 11:53:00 +04:00 |
debugging.hpp
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externalrendering.hpp
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added support for out of world rendering
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2012-09-14 21:12:16 +02:00 |
globalmap.cpp
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512x512 map, slightly faster
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2012-11-16 22:26:00 +01:00 |
globalmap.hpp
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transparent overlay
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2012-11-04 12:13:04 +01:00 |
localmap.cpp
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resolving m prefix/ESMStore movement
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2012-11-05 18:02:47 +04:00 |
localmap.hpp
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512x512 map, slightly faster
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2012-11-16 22:26:00 +01:00 |
npcanimation.cpp
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Merge remote-tracking branch 'zini/master' into animation2
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2013-01-09 20:52:12 -08:00 |
npcanimation.hpp
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Avoid some unnecessary copying when calling addPartGroup
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2013-01-09 08:03:28 -08:00 |
objects.cpp
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Use the correct offset when building static geometry from an entity
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2013-01-10 04:16:18 -08:00 |
objects.hpp
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change flickering light's brightness pattern
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2013-01-06 14:29:22 -08:00 |
occlusionquery.cpp
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occlusionquery.hpp
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player.cpp
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global map explored overlay
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2012-11-16 19:34:09 +01:00 |
player.hpp
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Changed: MWRender::player: make camera rotation functions public; world: fix/clean scaleObject and rotateObject; rendering: add scaleObject code, fix rotateObject so it stores correct rotation
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2012-11-05 19:56:20 +00:00 |
renderconst.hpp
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fix error in framelistener with tcg enabled
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2012-09-28 17:02:18 +02:00 |
renderinginterface.hpp
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renderingmanager.cpp
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Add a method to get the Animation from a Ptr
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2013-01-16 09:59:19 -08:00 |
renderingmanager.hpp
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Add a method to get the Animation from a Ptr
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2013-01-16 09:59:19 -08:00 |
shadows.cpp
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race selection preview
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2012-09-13 19:03:31 +02:00 |
shadows.hpp
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sky.cpp
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Fix some subentity assumptions
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2013-01-10 06:35:06 -08:00 |
sky.hpp
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test
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2012-09-13 00:21:58 +02:00 |
terrain.cpp
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applying new interface vol.8, inconsistent
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2012-11-06 11:53:00 +04:00 |
terrain.hpp
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terrainmaterial.cpp
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terrainmaterial.hpp
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videoplayer.cpp
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Merge branch 'videoplayback' of github.com:scrawl/openmw into videoplayback
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2013-01-07 13:20:50 +01:00 |
videoplayer.hpp
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support the allowSkipping extra parameter for playBink command.
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2013-01-07 13:19:52 +01:00 |
water.cpp
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resolving conflicts, minor update
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2012-09-17 11:37:50 +04:00 |
water.hpp
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disabling gcc extensions
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2012-10-09 17:10:25 +02:00 |