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OpenMW/apps/openmw/mwmechanics/aiescort.hpp
2013-10-30 20:42:50 +01:00

42 lines
1.1 KiB
C++

#ifndef GAME_MWMECHANICS_AIESCORT_H
#define GAME_MWMECHANICS_AIESCORT_H
#include "aipackage.hpp"
#include <string>
#include "pathfinding.hpp"
namespace MWMechanics
{
class AiEscort : public AiPackage
{
public:
AiEscort(const std::string &actorId,int duration, float x, float y, float z);
///< \implement AiEscort
AiEscort(const std::string &actorId,const std::string &cellId,int duration, float x, float y, float z);
///< \implement AiEscortCell
virtual AiEscort *clone() const;
virtual bool execute (const MWWorld::Ptr& actor,float duration);
///< \return Package completed?
virtual int getTypeId() const;
private:
std::string mActorId;
std::string mCellId;
float mX;
float mY;
float mZ;
float mMaxDist;
unsigned int mStartingSecond;
unsigned int mDuration;
PathFinder mPathFinder;
int cellX;
int cellY;
};
}
#endif