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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-10 15:39:02 +00:00
OpenMW/docs/source/reference/modding/settings
2020-04-27 08:45:52 +02:00
..
camera.rst Increase the viewing distance cap in the slider when the Distant Terrain is enabled 2019-05-03 10:23:10 +04:00
cells.rst
game.rst Make uncapped Damage Fatigue optional (bug #5264) 2020-02-09 14:41:38 +03:00
general.rst
GUI.rst
HUD.rst
index.rst
input.rst Support for camera rotation via gyroscope on Android (feature #5311) 2020-04-01 19:57:04 +04:00
map.rst
navigator.rst Support recast mesh rendering 2020-03-14 09:38:24 +01:00
saves.rst
shaders.rst Support for radial fog (feature #4708) 2020-03-17 23:09:28 +04:00
shadows.rst "compute tight scene bounds" reset back to true until it is decided how best to handle this in settings 2020-04-27 08:45:52 +02:00
sound.rst
terrain.rst Default setting value tweaks 2019-11-12 18:38:52 +03:00
video.rst default framelimit 2019-07-27 13:37:00 +00:00
water.rst
windows.rst