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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-10 06:39:49 +00:00
OpenMW/apps/openmw/mwscript
2011-01-09 21:07:27 +01:00
..
docs changed collision mode instruction from enable/disable to toggle 2011-01-09 21:07:27 +01:00
aiextensions.cpp merged opcode classes that came in explicit and implicit variants 2010-12-31 19:09:25 +01:00
aiextensions.hpp added first batch of AI-related instructions and functions (they don't do anything at this point) 2010-08-22 14:49:25 +02:00
cellextensions.cpp adjusted coordinates for coc/coe for exteriors (place player in the middle of the cell instead of at the border) 2010-09-11 12:21:55 +02:00
cellextensions.hpp
compilercontext.cpp fixed a reclist bug induced a couple of commits ago 2010-07-26 22:00:50 +02:00
compilercontext.hpp added verification for explicit references (check if the given ID exists) 2010-07-09 20:35:34 +02:00
containerextensions.cpp merged opcode classes that came in explicit and implicit variants 2010-12-31 19:09:25 +01:00
containerextensions.hpp fixed a comment 2010-09-25 20:23:38 +02:00
controlextensions.cpp changed collision mode instruction from enable/disable to toggle 2011-01-09 21:07:27 +01:00
controlextensions.hpp added instructions for enabling/disabling player controls (they don't do anything yet) 2010-08-22 15:11:40 +02:00
extensions.cpp added instructions for enabling/disabling player controls (they don't do anything yet) 2010-08-22 15:11:40 +02:00
extensions.hpp moved installOpcodes function from scriptmanager to extensions 2010-07-18 19:54:56 +02:00
globalscripts.cpp
globalscripts.hpp
guiextensions.cpp The game mode is now properly restored once a dialog is finished. Previously the game mode was only set in the window manager but it has to go through the input manager firs to get correct input state. Also updated the gui script commands to also use the input manager and not the window manager. 2010-09-15 14:48:19 +02:00
guiextensions.hpp added script-gui interface and gui-related script instructions 2010-07-07 20:12:00 +02:00
interpretercontext.cpp The game mode is now properly restored once a dialog is finished. Previously the game mode was only set in the window manager but it has to go through the input manager firs to get correct input state. Also updated the gui script commands to also use the input manager and not the window manager. 2010-09-15 14:48:19 +02:00
interpretercontext.hpp The game mode is now properly restored once a dialog is finished. Previously the game mode was only set in the window manager but it has to go through the input manager firs to get correct input state. Also updated the gui script commands to also use the input manager and not the window manager. 2010-09-15 14:48:19 +02:00
locals.hpp
miscextensions.cpp merged opcode classes that came in explicit and implicit variants 2010-12-31 19:09:25 +01:00
miscextensions.hpp added xbox function 2010-07-05 13:15:49 +02:00
ref.hpp merged opcode classes that came in explicit and implicit variants 2010-12-31 19:09:25 +01:00
scriptmanager.cpp modified code to avoid a warning on MSVC 2010-08-29 23:40:59 +02:00
scriptmanager.hpp added --script-all switch 2010-10-06 14:52:53 +02:00
skyextensions.cpp added sky-related script functions and instructions 2010-07-18 19:48:02 +02:00
skyextensions.hpp added sky-related script functions and instructions 2010-07-18 19:48:02 +02:00
soundextensions.cpp merged opcode classes that came in explicit and implicit variants 2010-12-31 19:09:25 +01:00
soundextensions.hpp moved sound extensions from mwsound to mwscript (reduces coupling between openmw components) 2010-07-10 11:48:05 +02:00
statsextensions.cpp merged opcode classes that came in explicit and implicit variants 2010-12-31 19:09:25 +01:00
statsextensions.hpp added get-, set- and mod-instructions for attributes 2010-07-26 23:09:37 +02:00