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OpenMW/components/esm3/npcstate.cpp

38 lines
623 B
C++

#include "npcstate.hpp"
void ESM::NpcState::load (ESMReader &esm)
{
ObjectState::load (esm);
if (mHasCustomState)
{
mInventory.load (esm);
mNpcStats.load (esm);
mCreatureStats.load (esm);
}
}
void ESM::NpcState::save (ESMWriter &esm, bool inInventory) const
{
ObjectState::save (esm, inInventory);
if (mHasCustomState)
{
mInventory.save (esm);
mNpcStats.save (esm);
mCreatureStats.save (esm);
}
}
void ESM::NpcState::blank()
{
ObjectState::blank();
mNpcStats.blank();
mCreatureStats.blank();
mHasCustomState = true;
}