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OpenMW/apps/openmw/mwgui/imagebutton.hpp
scrawl 1718d735b5 Fix menu/journal/book/scroll buttons when using localised MW-installations
This patch implements a custom widget that can switch its texture on-the-fly, making it obsolete having to use an atlas to get a hover animation. This also removes the predefined size restriction and should now work with all button texture sizes.
2013-01-03 01:09:03 +01:00

34 lines
884 B
C++

#ifndef MWGUI_IMAGEBUTTON_H
#define MWGUI_IMAGEBUTTON_H
#include "MyGUI_ImageBox.h"
namespace MWGui
{
/**
* @brief allows using different image textures depending on the button state
*/
class ImageButton : public MyGUI::ImageBox
{
MYGUI_RTTI_DERIVED(ImageButton)
public:
MyGUI::IntSize getRequestedSize();
protected:
virtual void setPropertyOverride(const std::string& _key, const std::string& _value);
virtual void onMouseLostFocus(MyGUI::Widget* _new);
virtual void onMouseSetFocus(MyGUI::Widget* _old);
virtual void onMouseButtonPressed(int _left, int _top, MyGUI::MouseButton _id);
virtual void onMouseButtonReleased(int _left, int _top, MyGUI::MouseButton _id);
std::string mImageHighlighted;
std::string mImageNormal;
std::string mImagePushed;
};
}
#endif