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scrawl 394284d0f8 Fixes #1209: Tarhiel never falls
There are a few pitfalls with this code:
 - Gravity is only considered when applying queued movement. Therefore, make sure to queue some movement every frame. (Could be refactored in the future?)
 - The character controller never detects being in free fall (!World::isOnGround) unless movement has been applied.
2014-03-22 02:08:04 +01:00
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2013-12-05 15:46:33 +01:00
2014-03-20 21:41:11 +01:00
2014-03-22 02:08:04 +01:00