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water
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scrawl
393530e671
more or less fixed the sky for normal viewing angles, still disappears at a certain height though
2012-04-06 15:05:17 +02:00
..
caustic_0.png
Bringing in some of Azathoth's work
2012-01-14 18:34:14 -05:00
GlassFP.cg
got MRT working, some minor quirks to solve (black viewport background)
2012-04-05 01:21:36 +02:00
GlassVP.cg
Bringing in some of Azathoth's work
2012-01-14 18:34:14 -05:00
perlinvolume.dds
Bringing in some of Azathoth's work
2012-01-14 18:34:14 -05:00
water.cg
more or less fixed the sky for normal viewing angles, still disappears at a certain height though
2012-04-06 15:05:17 +02:00
water.compositor
Bringing in some of Azathoth's work
2012-01-14 18:34:14 -05:00
water.material
specular lighting
2012-04-06 14:07:52 +02:00
WaterNormal2.tga
cleanup resources
2012-04-03 17:07:16 +02:00